List And Names Of Best Occult Books

Trying to go into the world of Occultism, the door and window of occultism is wide open to any willing mind .Below are list of great occult books of all time that will give you soft landing and launch you fully into the world of occultism as a beginner or full occult .Check below variety of books collections for your purpose .

01. 26 Secrets of Feng Shui.pdf [2MB]
02. 32 Paths of Wisdom.pdf [482KB]
03. A Witch Alone.pdf [623KB]
04. Ainigmatikos.pdf [88KB]
05. Al Azif - The Necronomicon.pdf [410KB]
06. Aleister Crowey - Book 4 Part IV - The Law.pdf [40KB]
07. Aleister Crowley - Book 4 Part I - Mysticism.pdf [190KB]
08. Aleister Crowley - Book 4 Part II - Magick.pdf [1MB]
09. Aleister Crowley - Book of Lies.pdf [309KB]
10. Aleister Crowley - Book of Thoth.pdf [534KB]
11. Aleister Crowley - Eight Lectures on Yoga.pdf [222KB]
12. Aleister Crowley - LIBER 777.pdf [742KB]
13. Aleister Crowley - Magick in Theory and Practice.pdf [876KB]

14. Aleister Crowley - Magick Without Tears.pdf [645KB]
15. Aleister Crowley - Meditation.pdf [490KB]
16. Aleister Crowley - Tao Teh King.pdf [91KB]
17. Aleister Crowley - The Heart of the Master.pdf [52KB]
18. Aleister Crowley - The Necronomicon.pdf [647KB]
19. Alice Bailey - Telepathy and the Etheric Vehicle.pdf [538KB]
20. Amber K. The Basics of Magick.pdf [87KB]
21. Ambrose Bierce - The Devils Dictionary.pdf [2MB]
22. An Introduction To High-Impact Communication.pdf [153KB]
23. Andrew Jackson Davis - Death and the Afterlife.pdf [539KB]
24. Andrew.Chumbley-Azoetia.pdf [12MB]
25. Andrew.Chumbley-Qutub.pdf [818KB]
26. Anthony Borgia - Life in the World Unseen.pdf [757KB]
27. Antoine Joseph Pernety - The Great Art.pdf [2MB]
28. Anton Lavey - Satanic Aphorisms.pdf [13KB]
29. Anton Lavey - Satanic Rituals.pdf [528KB]
30. Anton Lavey - The Satanic Bible.pdf [639KB]
31. AOS - Anathema of Zos.pdf [203KB]
32. AOS - Book of Pleasure.pdf [99KB]
33. AOS - Book of Satyrs.pdf [1MB]
34. AOS - Focus of Life.pdf [1MB]
35. AOS - Spare Logomachy of Zos.pdf [509KB]
36. AOS - Zoetic Grimoire of Zos.pdf [320KB]
37. Apikorsus Loon.pdf [288KB]
38. Aradia Gospel of the Witches.pdf [185KB]
39. Arbatel Of Magick.pdf [249KB]
40. Aristotle - Metaphysics.pdf [485KB]
41. Armanen Runes.pdf [2MB]
42. Ars Almadel.pdf [94KB]
43. Ars Notoria - The Notary Art of Solomon.pdf [962KB]
44. Art of Alchemy - The Doctrine of Inner Light.pdf [36KB]
45. Art of True Healing.pdf [52KB]
46. Art Of War.PDF [516KB]
47. Arthur Conan Doyle - Pheneas Speaks.pdf [401KB]
48. Arthur Conan Doyle - The History of Spiritualism I.pdf [674KB]
49. Arthur Conan Doyle - The History of Spiritualism II.pdf [595KB]
50. Arthur Conan Doyle - The New Revelation & Vital Message.pdf [420KB]
51. Arthur E Powell - The Causal Body & The Ego.pdf [3MB]
52. Arthur E Powell - The Etheric Double.pdf [745KB]
53. Arthur E Powell - The Mental Body.pdf [1MB]
54. Arthur E Waite - The Book of Ceremonial Magick.pdf [5MB]
55. Arthur E. Waite - Aspects of Masonic Symbolism.pdf [110KB]
56. Arthur E. Waite - Templar Orders in Freemasonry.pdf [104KB]
57. Arthur Edward Waite - The Pictorial Key to the Tarot.pdf [2MB]
58. Aspects of Tantra.pdf [305KB]
59. Astral Simulacra.pdf [5KB]
60. Aurum Solis.pdf [306KB]
61. Balanones - Temple of Set FAQ.pdf [74KB]
62. Balanones - Temple of Set REF.pdf [226KB]
63. Banishing the Slave Gods.pdf [8KB]
64. Baphomantis Luciferian-Satanic Mass.pdf [11KB]
65. Barrett, Francis - The Magus Vol 1.PDF [1MB]
66. Barrett, Francis - The Magus Vol 2.PDF [1MB]
67. Basic Technologies of Witchcraft.pdf [24KB]
68. Basilius - Twelve Keys.pdf [76KB]
69. Beholders of Night.pdf [21KB]
70. Benjamin Rowe - Enochian Magick Reference.pdf [901KB]
71. Bertrand Russell - A Free Mans Worship.pdf [155KB]
72. Beyond Good and Evil.pdf [840KB]
73. Bhagavad Gita.pdf [360KB]
74. Bhairava - The Wrathful.pdf [25KB]
75. Black Book of Satan volumes I II & III.pdf [953KB]
76. Black magic curses & spells.pdf [165KB]
77. Black Pullet.pdf [308KB]
78. Black Witchcraft.pdf [165KB]
79. Blackout and Sigils.pdf [40KB]
80. Body of God.pdf [1MB]
81. Book of Am Tuat.pdf [198KB]
82. Book of Cain.pdf [321KB]
83. Book of Doom.pdf [70KB]
84. Book of Gates.pdf [211KB]
85. Book of Pleasure.pdf [106KB]
86. Book of Satyrs.pdf [1MB]
87. Book of the Witch Moon.pdf [3MB]
88. Book of Thoth.pdf [534KB]
89. Book of Wamphyri and Shadows.pdf [225KB]
90. Book T - The Tarot.pdf [214KB]
91. Borce T. Gjorgjievski - History of Western Magic.pdf [87KB]
92. Bradley Thompson - Lucid Dreaming In 7 Days.pdf [10MB]
93. Buddhism - Fundamentals of Meditation.pdf [612KB]
94. C Hammond - Light from the Spirit World.pdf [637KB]
95. Calling Down the Moon and the Shades of Lilith.pdf [7KB]
96. Calling to the First of Witch Blood.pdf [5KB]
97. Carlos Castaneda - Power Of Silence.pdf [2MB]
98. Cassandra Eason - A Practical Guide to Witchcraft and Magic Spells.pdf [2MB]
99. Cassandra Eason - A Practical Guide to Witchcraft and Magick Spells.pdf [2MB]
100. Chaldean Oracles.pdf [95KB]
101. Chaos Magick and Luciferism.pdf [26KB]
102. Charles Fort - The Book of the Damned.pdf [451KB]
103. Charles G Leland - Ariadia or a Gospel of the Witches.pdf [136KB]
104. Christine Payne Towler - The Continental Tarots.pdf [294KB]
105. Combat_Magic.pdf [34KB]
106. Commentary on the Sea of the Nine Angles.pdf [9KB]
107. Complete Works Of Nostradamus.pdf [2MB]
108. Corpus Hermetica.pdf [123KB]
109. Covenant of Samyaza.pdf [16KB]
110. Craft Grimoire of Magick.pdf [370KB]
111. Creation of Anima-Shakti.pdf [14KB]
112. Cults of Cthulhu - H.P. Lovecraft and the Occult Tradition.pdf [296KB]
113. Cultus Sabbati.pdf [16KB]
114. Cycles of Chaos - Deconstructing Initiation.pdf [30KB]
115. D.W. Owens - A Small Dictionary Of Pagan Gods and Goddess.pdf [265KB]
116. Dagon Rising.pdf [106KB]
117. Dame Gabby - A Tarot History Timeline.pdf [735KB]
118. Dance of the Witches.pdf [22KB]
119. Daniel Min - Interlinear Apocalypse.pdf [899KB]
120. Daniel Min - Planetary Awareness Technique.pdf [733KB]
121. Dark Gods.pdf [17KB]
122. Dattatreya Rite.pdf [9KB]
123. Dattatreya.pdf [47KB]
124. David Cherubim - Alchemy The Black Art.pdf [155KB]
125. Deitus.pdf [120KB]
126. Demonic Bible.pdf [999KB]
127. Develop Your Psychic Abilities.pdf [37KB]
128. Devotions & Demonesses.pdf [20KB]
129. Diabolicon.pdf [46KB]
130. Diabolus - The Dragon in the Triangle of Darkness.pdf [362KB]
131. Dion Fortune - Psychic Self Defense.pdf [966KB]
132. Dion Fortune - The Machinery of the Mind.pdf [209KB]
133. Disciple of Dagon.pdf [120KB]
134. Divine Serpent in Myth and Legend.pdf [131KB]
135. Dogma Et Rituel De La Haute Magie Part I.pdf [1MB]
136. Dogma Et Rituel De La Haute Magie Part II.pdf [2MB]
137. Donald Tyson - Sexual Alchemy.pdf [40MB]
138. Dr. Paul - MindOS.pdf [2MB]
139. Dr. Russell Conwell - Acres of Diamonds.pdf [387KB]
140. Drinking at the Well of Mimir.pdf [1MB]
141. Druidism - Three Green Books.pdf [585KB]
142. Drunvalo Melchizedek - The Ancient Secret.Of The Flower Of Life.pdf [4MB]
143. E.A. Wallis Budge - Egyptian Book Of The Dead.pdf [1001KB]
144. E.A. Wallis Budge - LegendsOfTheGods.pdf [224KB]
145. Easy Steps to Yoga.pdf [552KB]
146. Elemental Magic.pdf [38KB]
147. Elements of the Qabalah in Ten Lessons.pdf [485KB]
148. Eliphas Levi - Dogma Et Rituel Part I.pdf [1MB]
149. Eliphas Levi - Dogma Et Rituel Part II.pdf [2MB]
150. Eliphas Levi - Elements Of The Qabalah.pdf [485KB]
151. Eliphas Levi - The Key of the Mysteries.pdf [489KB]
152. Emperors New Religion - Church of Satan.pdf [2MB]
153. Encyclopedia Of Legal Psychoactive Herbs.pdf [59KB]
154. Enochian Magic.pdf [901KB]
155. Enochian Magick Reference.pdf [901KB]
156. Erotic Body Alchemy of the Chakras.pdf [10KB]
157. Esoterism and the Left Hand Path.pdf [13KB]
158. Exploring The World Of Lucid Dreaming.pdf [625KB]
159. Eye Symbology, Crystalinks.pdf [582KB]
160. Finnish Magic and the Old Gods.pdf [135KB]
161. Fire of Qayin Rite.pdf [10KB]
162. Five Essays Exploring Modern Tantra.pdf [305KB]
163. Five Rites of Rejuvenation.pdf [539KB]
164. Flower of Life - Crystalinks.pdf [698KB]
165. Fly the Light.pdf [9KB]
166. Focus of Life.pdf [1MB]
167. Fortune telling with cards.pdf [50KB]
168. Francis King - Technics of High Magic.pdf [2MB]
169. Frater Achad - 31 Hymn to the Star Goddess.pdf [161KB]
170. Frater Malak - The Mystic Grimoire Of Mighty Spells and Rituals.pdf [14MB]
171. Frater Motivation - Agents of Manifestation at the Edge of Chaos.pdf [72KB]
172. Full Moon Rituals.pdf [164KB]
173. Fuller - The Secret Wisdom Of The Qabalah.pdf [2MB]
174. G. de Purucker - Occult Glossary.pdf [734KB]
175. Galdr - Verbal Rune Magic.pdf [192KB]
176. Ganas - Hooligans of Heaven.pdf [15KB]
177. Gnosis- Inside Outside Upside Down.pdf [79KB]
178. Golden Bough.pdf [3MB]
179. Golden Chain and the Lonely Road.pdf [55KB]
180. Golden Tractate Of Hermes Trismegistus.pdf [25KB]
181. Grand Grimoire.pdf [761KB]
182. GrandGrimoire.pdf [843KB]
183. Gray_ -_Inner_Traditions_of_Magic.pdf [1MB]
184. Gray_-_An_Outlook_On_Our_Inner_Western_Way.pdf [1MB]
185. Gray_-_Between_Good_&_Evil.pdf [1MB]
186. Gray_-_Ladder_of_Lights.pdf [1MB]
187. Gray_-_Language Of The Gods.pdf [1MB]
188. Gray_-_Magical_Ritual_Methods.pdf [3MB]
189. Gray_-_Qabalistic_Concepts.pdf [2MB]
190. Gray_-_Temple_Magic.pdf [1MB]
191. Gray_-_The_Rollright_Ritual.pdf [2MB]
192. Gray_-_Tree_Of_Evil.pdf [432KB]
193. Great Fuss and Fume Over the Omnipotent Oom.pdf [47KB]
194. GrimoiriumVerum.pdf [173KB]
195. Grimorium Verum.PDF [179KB]
196. Gurdjieff - Knight of the Supremacy of the Will.pdf [21KB]
197. Gurdjieff and Work.pdf [46KB]
198. Gypsy Sorcery and Fortune Telling.pdf [3MB]
199. Harun Yahya - Fascism-The Bloody Ideology of Darwinism.pdf [16MB]
200. Harun Yahya - Some Secrets of the Quran.pdf [415KB]
201. Harun Yahya - The Alliance of The Good.pdf [1MB]
202. Harun Yahya - The Day of Judgment.pdf [2MB]
203. Harun Yahya - The Prophet Muhammad.pdf [23MB]
204. Helen Blavatsky - The Secret Doctrine.pdf [4MB]
205. Helena Blavatsky - Anthropogenesis.pdf [2MB]
206. Helena Blavatsky - Cosmogenesis.pdf [1MB]
207. Helena Blavatsky - Nightmare Tales.pdf [225KB]
208. Helena Blavatsky - Occultism.pdf [409KB]
209. Helena Blavatsky - Studies in Occultism.pdf [446KB]
210. Helena Blavatsky - The Key To Theosophy.pdf [396KB]
211. Helmont - Alchemy Unveiled.pdf [616KB]
212. Henry Cornelius Agrippa - Of Geomancy.pdf [463KB]
213. Henry Cornelius Agrippa - The 1st Book of Occult Philosophy.pdf [692KB]
214. Henry Cornelius Agrippa - The 2nd Book of Occult Philosophy.pdf [456KB]
215. Henry Cornelius Agrippa - The 3rd Book of Occult Philosophy.pdf [1MB]
216. Heptameron.PDF [245KB]
217. Herbert S. Redgrove - Alchemy Ancient and Modern.pdf [360KB]
218. Herbs and Their Magical Properties.pdf [33KB]
219. Hermetic and Rosicrucian Mystery.pdf [112KB]
220. Hermetic Arcanum.pdf [64KB]
221. Hieroglyphic Monad.pdf [519KB]
222. Hieroglyphic_Monad.pdf [519KB]
223. Holy Bible.pdf [5MB]
224. HOW TO CHARGE & FIRE A SIGIL BY PLAYING A VIDEO GAME.pdf [27KB]
225. How To Tap The incredible Secret Powers of Your Mind.pdf [3MB]
226. Hypnosis - The Subconscious Mind.pdf [57KB]
227. Hypnosis for beginners.pdf [202KB]
228. Ice Magic Introduction.pdf [106KB]
229. Ice Magick by Enodia Black.pdf [41KB]
230. Induction Charm and the Initiation.pdf [17KB]
231. Infernal Sabbat Live.pdf [242KB]
232. Interview with Andrew Chumbley.pdf [35KB]
233. Introduction to Sorcery.pdf [24KB]
234. Introduction to the Seven Faces of Darkness.pdf [46KB]
235. Introduction to the study of the tarot.pdf [159KB]
236. Invocation of Our Lord of Midnight, Mahazhael-Deval.pdf [15KB]
237. Invocation of the Adversary.pdf [8KB]
238. Invocation to Our Lady of Midnight Liliya-Devala.pdf [16KB]
239. Irish Witchcraft and Demonology.pdf [619KB]
240. Ishtar - Mesopotamian Holy Harlot.pdf [20KB]
241. Israel Regardie - Art & Meaning of Magic.pdf [100KB]
242. J Farmer - Twixt Two Worlds.pdf [517KB]
243. J.F.C. Fuller - Secret Wisdom of the Qabalah.pdf [2MB]
244. James Allen - As A Man Thinks.pdf [313KB]
245. Jason Augustus Newcomb - The New Hermetics, 21st Century Magick for Illumination and Power.pdf [33MB]
246. Jochen Gartz - Magic Mushrooms Around the World.pdf [27MB]
247. Joel Biroco - Kaos.pdf [3MB]
248. John Dee - Fell Smith.pdf [2MB]
249. John Dee - Mysteriorum.pdf [967KB]
250. John Dee - Primus.pdf [328KB]
251. John Dee - Rosiecrucian Secrets.pdf [2MB]
252. John Dee - Secundus.pdf [518KB]
253. John Dee - Tertius.pdf [396KB]
254. John Yarker - The Arcane Schools.pdf [3MB]
255. K. Amber - The Basics of Magick.pdf [87KB]
256. Karl Hans Welz - Cosmic Consciousness Course.PDF [364KB]
257. Kate Hoolu - Grades in Occult Societies.pdf [86KB]
258. Kate Hoolu - How is a secret society constructed.pdf [79KB]
259. Keith - Mind Control, World Control - The Encyclopedia of Mind Control (1998).pdf [4MB]
260. Kenneth Grant - Gamaliel The Diary Of A Vampire.pdf [750KB]
261. Kenneth Grant - Hecates Fountain.pdf [139MB]
262. Kenneth Grant - Hidden Lore.pdf [24MB]
263. Kenneth Grant - Magical Revival.pdf [2MB]
264. Kenneth Grant - Sorceries_of_Zos.pdf [139KB]
265. Kenneth Grant - The Magickal Revival.pdf [2MB]
266. Kenneth Grant- Nightside Of Eden.pdf [31MB]
267. Kenneth Grant- The Ninth Arch.pdf [127MB]
268. Kenneth Grant-Beyond The Mauve Zone.pdf [66MB]
269. Kenneth Grant-Cults Of The Shadow.pdf [35MB]
270. Kenneth Grant-Outer Gateways.pdf [67MB]
271. KennethGrant-AgainstTheLight.pdf [1MB]
272. KennethGrant-OutsideTheCirclesOfTime.pdf [90MB]
273. Ketab-e Siyah.pdf [871KB]
274. Key Mysteries.pdf [820KB]
275. Key of Solomon Book II.pdf [544KB]
276. Kundalini - A Personal Approach.pdf [33KB]
277. Kundalini Breathing Exercise.pdf [8KB]
278. Kundalini yoga.pdf [780KB]
279. Kybalion.pdf [1MB]
280. L.M. Bazett - Beyond the Five Senses.pdf [183KB]
281. Lalitopakyana.pdf [97KB]
282. Left-Hand Path and Right-Hand Path.pdf [17KB]
283. Legends of the Gods.pdf [2MB]
284. Lesser Absorbing Ritual of the Pentagram of Set.pdf [6KB]
285. Letter from a Luciferean.pdf [18KB]
286. LEVI - Dogme Et Ritual.pdf [3MB]
287. LEVI - Elements Of The Qabalah.pdf [492KB]
288. LEVI - Geschichte Der Magie.pdf [4MB]
289. Levi - Key To The Mysteries.pdf [503KB]
290. Levi - The Magical Ritual Of The Sanctum Regnum.pdf [114KB]
291. Levogyrate Tantra.pdf [69KB]
292. Liber Azazel.pdf [211KB]
293. Liber KKK.pdf [32KB]
294. Liber MMM.pdf [101KB]
295. LIBER NICHT.pdf [239KB]
296. Liber Thirty-one.pdf [228KB]
297. Livri Luciferius - The Book Of Lucifer.pdf [79KB]
298. Logomachy of Zos.pdf [509KB]
299. Londinium Temple Strain.pdf [103KB]
300. Luciferian Goetia.pdf [2MB]
301. Luciferian Initiation - Via Nocturne.pdf [6KB]
302. Luciferian Path & The Witches Sabbat.pdf [745KB]
303. Luciferian Sorcery and Set - Typhon.pdf [26KB]
304. Luciferian Sorcery.pdf [597KB]
305. Luciferian Witchcraft - An Introduction.pdf [13KB]
306. Luciferian Witchcraft - The Mystery Revealed.pdf [8KB]
307. Mac Gregor Mathers - Tarot.pdf [180KB]
308. Mac Gregor Mathers - The Sacred Magic of Abramelin The Mage Book 1.pdf [517KB]
309. Mac Gregor Mathers - The Sacred Magic of Abramelin The Mage Book 2.pdf [474KB]
310. Mac Gregor Mathers - The Sacred Magic of Abramelin The Mage Book 3.pdf [585KB]
311. Mackenzie - Egyptian Myth and Legend.pdf [455KB]
312. Magic and Spells.pdf [6MB]
313. Magic and the Inconvenience Factor.pdf [31KB]
314. Magic and Wyrd.pdf [9KB]
315. Magic Mushrooms Around The World.pdf [27MB]
316. Magic Mushrooms Growers Guide.pdf [1MB]
317. Magic Of NLP Demystified - A Pragmatic Guide To Communication.pdf [248KB]
318. Magic of the Future.pdf [1MB]
319. Magical Objection Mastery - Kenrick Cleveland.pdf [250KB]
320. Magical Use of Voice.pdf [38KB]
321. Magick - Amazing New Mind Power Secret.pdf [15KB]
322. Magick - The Library Of Knowledge.pdf [584KB]
323. Magick - The Order of the GBG.pdf [963KB]
324. Magick Path of Tantra.pdf [88KB]
325. Magick_and_Hypnosis.pdf [198KB]
326. Magick_of_the_Future.pdf [1MB]
327. Magick_Path_of_Tantra.pdf [88KB]
328. Magnum Opus of Twilight Yoga.pdf [66KB]
329. Make a Rune Set.pdf [189KB]
330. Malleus Maleficarum.pdf [838KB]
331. Manly P Hall - The Secret Teachings of All Ages.pdf [3MB]
332. Mantras.pdf [50KB]
333. Maragret Vivian - The Doorway.pdf [224KB]
334. Margaret A Murray - The God of the Witches.pdf [244KB]
335. Mars Cocidius and the Redcaps in Lancashire.pdf [264KB]
336. Master Subramuniya - Raja Yoga.pdf [52KB]
337. Mathers - Kabbalah Unveiled.pdf [478KB]
338. Mathers Tarot.pdf [180KB]
339. Mathers, MacGregor - The Greater Key of Solomon Vol 1.pdf [510KB]
340. Mathers, MacGregor - The Greater Key of Solomon Vol 2.pdf [545KB]
341. Mathers, MacGregor - The Greater Key of Solomon, Pentacles.pdf [481KB]
342. Mathers, MacGregor - The Lesser Key of Solomon, Lemegeton Vol 1.pdf [602KB]
343. Mathers, MacGregor - The Lesser Key of Solomon, Lemegeton Vol 2.pdf [899KB]
344. Mathers, MacGregor - The Lesser Key of Solomon, Lemegeton Vol 3.pdf [343KB]
345. Mathers, MacGregor - The Lesser Key of Solomon, Lemegeton Vol 4.pdf [96KB]
346. Mathers, MacGregor - The Lesser Key of Solomon, Lemegeton Vol 5.pdf [101KB]
347. Max Heindel - Ancient and Modern Initiation.pdf [208KB]
348. Max Heindel - Message of the Stars.pdf [870KB]
349. Max Heindel - Teachings of an Initiate.pdf [191KB]
350. Meanings of the Runes.pdf [41KB]
351. Meditation Handbook.pdf [78KB]
352. Melvin Helitzer - Comedy Writing Secrets, 2nd Edition (Recommended by David DeAngelo).pdf [2MB]
353. Merkaba - Star Tetrahedron - Flower of Life - Crystalinks.pdf [701KB]
354. Metatron - Crystalinks.pdf [310KB]
355. Michael A. Aquino - Church of Satan.pdf [9MB]
356. Midnights Circle - A Commentary of AZOTHOZ.pdf [13KB]
357. Min Tzu - Chinese Taoist Sorcery.pdf [884KB]
358. Mins Compleat Tarot Manual.pdf [269KB]
359. Mins Compleat Tarot Pak.pdf [93KB]
360. Mins Historical Calendar Of Jesus.pdf [479KB]
361. Mins Interlinear Apocalypse.pdf [899KB]
362. Mins Interlinear Nostradamus.pdf [236KB]
363. Mins Judicial Horoscopes.pdf [1MB]
364. Mins Light & Sound.pdf [370KB]
365. Mins Planetary Awareness Technique.pdf [733KB]
366. Mind Its Mysteries and Control.pdf [708KB]
367. Mind Powers - How to Use and Control Your Unlimited Potential.pdf [1MB]
368. Mircea Eliade and the Kundalini.pdf [13KB]
369. Murray - God of the Witches.pdf [244KB]
370. Murray - Witch Cult in Western Europe.pdf [465KB]
371. mystical qabala.pdf [700KB]
372. Myth of the Burning Times.pdf [42KB]
373. N. K. Sandars - Enuma Elish.pdf [67KB]
374. NAOS - A Practical Guide to Modern Magick.pdf [9MB]
375. Napoleon Hill - Think And Grow Rich.pdf [1004KB]
376. Necronomicon - THE RLYEH TEXT.pdf [150KB]
377. Necronomicon Spellbook.pdf [104KB]
378. Nephilim, Nefilim, Elohim, Annunaki, Crystalinks.pdf [114KB]
379. New Energy Ways.pdf [411KB]
380. Next of Kin to Chaos.pdf [53KB]
381. Night Magick.pdf [2MB]
382. NLP - Mind Change Techniques.pdf [293KB]
383. Nordic Shamanism.pdf [61KB]
384. Nordic Soul Lore and Teutonic Psychology.pdf [8KB]
385. Nostradamus - Prophecies.pdf [1MB]
386. Notes on Pagan India.pdf [54KB]
387. Nye - Encyclopedia of Ancient and Forbidden Secrets.pdf [2MB]
388. Occult - QBL or The Brides Reception.pdf [1MB]
389. Occult - Secret Book of Alchemy.pdf [61KB]
390. Occult Chemistry.pdf [14MB]
391. Occult Societies.pdf [56KB]
392. On Communication with Set.pdf [7KB]
393. On Set.pdf [6KB]
394. On the Corpus Hermeticum.pdf [17KB]
395. Oracle of the Tarot.pdf [297KB]
396. Origin of the Qabalah.pdf [13KB]
397. Ouranian - Barbaric and the Use of Barbarous Tongues.pdf [14KB]
398. Ouranian Barbaric Dictionary.pdf [27KB]
399. Ouranian barbaric FAQ 3.pdf [23KB]
400. Ouroborus Tantric Experience.pdf [92KB]
401. Ouspenski Tarot.pdf [122KB]
402. Out of Body, Out of Mind.pdf [2MB]
403. Owen - Life Beyond the Veil vol 1.pdf [282KB]
404. Owen - Life Beyond the Veil vol 2.pdf [341KB]
405. Owen - Life Beyond the Veil vol 3.pdf [368KB]
406. Owen - Life Beyond the Veil vol 4.pdf [321KB]
407. Papyri Graecae Magicae.pdf [522KB]
408. PARACELSUS - Paragranum.pdf [307KB]
409. PARACELSUS - SeptemDefensiones.pdf [136KB]
410. PARACELSUS - VomHonig.pdf [162KB]
411. Parts of the Soul - A Greek System of Chakras.pdf [20KB]
412. Path of Initiation.pdf [20KB]
413. Pathless Path to Immortality.pdf [61KB]
414. Patron of Sorcery.pdf [11KB]
415. Paul Foster Case - Introduction to the Study of the Tarot.pdf [159KB]
416. Pentagram - Meaning_and_History.pdf [62KB]
417. Pernety - A Treatise On The Great Art.pdf [2MB]
418. Person And Culture In The Taoist Tradition.pdf [49KB]
419. Peter Carroll - Liber Null & Psychonaut (High Quality Scan).pdf [80MB]
420. Phil Hansford Magick Course.pdf [150KB]
421. Phil Hine - Analytic Techniques for Sorcery Interventions.pdf [105KB]
422. Phil Hine - Aspects of Evocation.pdf [362KB]
423. Phil Hine - Aspects of Tantra.pdf [238KB]
424. Phil Hine - Counting Coup.pdf [12KB]
425. Phil Hine - Ego Magick.pdf [215KB]
426. Phil Hine - General Essays on Magic.pdf [958KB]
427. Phil Hine - On Cursing.pdf [21KB]
428. Phil Hine - Oven Ready Chaos.PDF [533KB]
429. Phil Hine - Permutations.pdf [206KB]
430. Phil Hine - Rites that go Wrong.pdf [28KB]
431. Phil Hine - Romancing the shadow - psychopaths and the American Dream.pdf [101KB]
432. Phil Hine - Running Magical Workshops.pdf [152KB]
433. Phil Hine - Shamanism 1.pdf [115KB]
434. Phil Hine - Shamanism 2.pdf [95KB]
435. Phil Hine - Shamanism 3.pdf [333KB]
436. Phil Hine - The Pseudonomicon.pdf [3MB]
437. Poker Without Cards.pdf [6MB]
438. Pop Magic by Grant Morrison.pdf [2MB]
439. Prelude to the Black Arts.pdf [21KB]
440. Presumed Opposition - Psychonaut75 - Musick and Art.pdf [11KB]
441. Principia Chaotica.pdf [44KB]
442. Principia Discordia 23.5.pdf [1MB]
443. Principia Discordia.pdf [9MB]
444. Programming and Metaprogramming in THE HUMAN BIOCOMPUTER.pdf [377KB]
445. Prometheus Rising.pdf [2MB]
446. Prometheus.pdf [39KB]
447. Prophetikos.pdf [58KB]
448. Prose Edda.pdf [264KB]
449. Psychic Self Defense.pdf [966KB]
450. Puja of the Three Super Faculties.pdf [20KB]
451. Qablah 4 Beginners.pdf [1MB]
452. Ralph Blum - The New Book Of Runes.pdf [961KB]
453. Randall - The Dead Have Never Died.pdf [477KB]
454. Ray Sherwin - The Theatre of Magick.pdf [288KB]
455. Reclaiming the Pagan Worldview.pdf [24KB]
456. REDGROVE - Alchemy Ancient And Modern.pdf [360KB]
457. Reflections on Tantra.pdf [21KB]
458. Reformed Druids - Anthology 02 Books of the Apocrypha.pdf [352KB]
459. Reformed Druids - Anthology 03 Books of the Liturgy.pdf [1MB]
460. Reformed Druids - Anthology 04 Laws, Trivia and Calendars.pdf [509KB]
461. Reformed Druids - Anthology 06 The Green Books.pdf [580KB]
462. Reformed Druids - Anthology 07 Miscellany.pdf [267KB]
463. Reformed Druids - Anthology 08 A General History.pdf [573KB]
464. Reformed Druids - Anthology 09 The Books of the Latter Day Reformed Druidss.pdf [1MB]
465. Reformed Druids - Anthology 10 Oral Histories.pdf [327KB]
466. Religious Tenants of the Yezidi.pdf [65KB]
467. Richard Alan Miller - Magical and Ritual Uses of Common Herbs.pdf [2MB]
468. Richard Bandler - Frogs into Princes.pdf [3MB]
469. Richard Bandler - The Adventures of Anybody.pdf [12MB]
470. Richard Bandler - Trance-formations - NLP & the Structure of Hypnosis.pdf [12MB]
471. Richard Bandler - Treating nonsense with nonsense - Strategies for a better life.pdf [85KB]
472. Richard Bandler - Using Your Brain for A Change.pdf [2MB]
473. Richard Bandler And John Grinder - Patterns Of The Hypnotic Techniques Of Milton Erickson Vol I v.pdf [502KB]
474. Richard Bandler And John Grinder - Patterns Of The Hypnotic Techniques Of Milton Erickson.pdf [502KB]
475. Richard Bandler And John La Valle - Persuasion Engineering.pdf [10MB]
476. Rite of Shaitan.pdf [7KB]
477. Rite of the Opposer.pdf [6KB]
478. Rite of the Werewolf.pdf [407KB]
479. Robert_Peterson_Out_of_Body_Experiences.pdf [448KB]
480. Ross G. Arthur - English - Old Norse Dictionary.pdf [266KB]
481. Rowe - A Short Course In Scrying.pdf [125KB]
482. ROWE - Enochian Magick Reference.pdf [903KB]
483. Rowe - The Enochian Calls.pdf [132KB]
484. Ruby Tablet of Set.pdf [20MB]
485. Rudolf Steiner - An Outline of Occult Science.pdf [616KB]
486. Rudolf Steiner - Outline of Occult Science.pdf [616KB]
487. Rudraksha.pdf [214KB]
488. Rune = Magic.pdf [625KB]
489. Rune Ceremonials.pdf [437KB]
490. Rune Magic.pdf [299KB]
491. Rune Readings.pdf [224KB]
492. Rune Yoga Course.pdf [308KB]
493. S. L. MacGregor Mathers - The Tarot.pdf [180KB]
494. Sabbatic Kabala of the Crooked Path.pdf [49KB]
495. Sacred Magic Of Abramelin The Mage I.PDF [475KB]
496. Sacred Magic Of Abramelin The Mage II.PDF [475KB]
497. Sacred Magic Of Abramelin The Mage III.PDF [585KB]
498. Sacred Texts - The Internet Book of Shadows.pdf [8MB]
499. Sanatana Dharma Gita.pdf [53KB]
500. Sanctum Regnum.pdf [132KB]
501. SanctumRegnum.pdf [132KB]
502. Sapphire Tablet of Set.pdf [181KB]
503. Satanicon.pdf [280KB]
504. Satanism - An Examination of Satanic Black Magic.pdf [96KB]
505. Satanism - Tantrism and the Left Hand Path.pdf [24KB]
506. Satanists Diaries - Im Walking Backwards to Xmas.pdf [75KB]
507. Scheibel, Johann - The Seventh Book of Moses.pdf [656KB]
508. Scheibel, Johann - The Sixth Book of Moses.pdf [495KB]
509. Scientific Magic.pdf [2MB]
510. Scott - On Demonology & Witchcraft.pdf [426KB]
511. Secret Fire.pdf [137KB]
512. Secret of the Dark Mirror.pdf [155KB]
513. Secret of the Gothic God of Darkness.pdf [21KB]
514. Secrets and How to Keep Them.pdf [10KB]
515. Seeds of the World Tree.pdf [1020KB]
516. Seidr Magic.pdf [29KB]
517. Sepharial - A Manual Of Occultism.pdf [908KB]
518. Sepher Ha Zohar - Sifra Detzniyutha.pdf [311KB]
519. Sepher Ha-Bahir.pdf [376KB]
520. Sepher Sephiroth.pdf [518KB]
521. Sepher Yetzirah - Westcott.pdf [144KB]
522. Sepher Yetzirah.pdf [123KB]
523. Servitor Creation.pdf [43KB]
524. Set in Egyptian Theology.pdf [7KB]
525. Set it Straight.pdf [13KB]
526. Seth in the Magickal Texts.pdf [86KB]
527. Setian Divination.pdf [9KB]
528. Seven Scrolls - Children of the Black Rose.pdf [140KB]
529. Seven Shades of Solitude.pdf [23KB]
530. Seven Success Secrets of Hypnotism.pdf [48KB]
531. Seven Yogas for Postmoderns.pdf [10KB]
532. Sigil Magic.pdf [80KB]
533. Sigils in Theory and Practice.pdf [51KB]
534. Sigils, Servitors and Godforms.pdf [87KB]
535. Sir Edward Kelly - The Stone Of The Philosophers.pdf [42KB]
536. Six_Ways_of_Knowledge.pdf [20KB]
537. Sleight of Mouth - The magic of Conversational Belief Change by Robert Dilts.pdf [25MB]
538. Sri Swami Sivananda - Thought Power.pdf [255KB]
539. Sumerian Gods and Goddesses - Crystalinks.pdf [1MB]
540. Sumerian Mythology.pdf [320KB]
541. Summoning Spirits.pdf [3MB]
542. Sword Of Moses.pdf [432KB]
543. Symbolism of the Tarot.pdf [2MB]
544. Symbolism.pdf [55KB]
545. Symbols of the Invisible Fraternity of Freemasons.pdf [66KB]
546. Tannhauser.pdf [127KB]
547. Tantra of Blowing the Mind.pdf [65KB]
548. Tantric Body.pdf [12KB]
549. Tantrum Magick.pdf [15KB]
550. Tarot Cards.pdf [182KB]
551. Teachings Rosicrucians 16 & 17Cent.pdf [158KB]
552. Technicians Guide to the Left Hand Path.pdf [493KB]
553. Telekinesis techniques.pdf [12KB]
554. Telekinesis.pdf [57KB]
555. telekinesisnow.pdf [38KB]
556. Telepathy.pdf [51KB]
557. Temple of Set - 3rd draft.pdf [6MB]
558. Temple of Set - Acient Egyptian History 2.pdf [35KB]
559. Temple of Set - Acient Egyptian History.pdf [18KB]
560. Temple of Set - Religion and Daemonology.pdf [29KB]
561. Templum 99 - Chaos Magick.pdf [9KB]
562. Templum 99 - Thelema.pdf [9KB]
563. Templum Pocket Guide Series 99 - Guide 2 Witchcraft.pdf [9KB]
564. Tertium Organum - A Setian View.pdf [47KB]
565. Teutonic Magic.pdf [1MB]
566. Teutonic Religion.pdf [2MB]
567. Thagirion.pdf [10KB]
568. The 4th Book of Occult Philosophy - Henry Cornelius Agrippa.pdf [231KB]
569. The Abyss and Tabaet.pdf [37KB]
570. The Alexandrian Book Of Shadows.pdf [740KB]
571. The Art & Meaning of Magic.pdf [100KB]
572. The Black Magicians Exposed.pdf [616KB]
573. The Black Raven - Johannes Faust.pdf [181KB]
574. The Black Raven.pdf [186KB]
575. The Book of Ceremonial Magic.pdf [5MB]
576. The Book of Ceremonial Magick.pdf [5MB]
577. The Book of Lucifer.pdf [79KB]
578. The Book of Pleasure.pdf [180KB]
579. The Chalice of Ecstasy.pdf [293KB]
580. The Craft.pdf [910KB]
581. The Craft1.pdf [910KB]
582. The Dark Forces.pdf [7KB]
583. The Doors of Perception.pdf [258KB]
584. The Egyptian Book of the Dead.pdf [307KB]
585. The Egyptian Revival.pdf [252KB]
586. The Emerald Tablet of Hermes.pdf [59KB]
587. The Equation of Subconscious Resistance.pdf [57KB]
588. The Eqyptian Book of the Dead.pdf [249KB]
589. The Essential Skills of Magick by Benjamin Rowe.pdf [115KB]
590. The God Set.pdf [10KB]
591. The Golden Essence.pdf [126KB]
592. The Great Fuss and Fume Over the Omnipoten Oom.pdf [43KB]
593. The Greater Key of Solomon - Order of the Pentacles.pdf [481KB]
594. The Greater Key of Solomon 1.pdf [509KB]
595. The Greater Key of Solomon 2.pdf [481KB]
596. The Greater Key of Solomon 3.pdf [544KB]
597. The History of the Emerald Tablet of Hermes.pdf [46KB]
598. The Internet Book Of Shadows.pdf [8MB]
599. The Lamion Contiuum.pdf [60KB]
600. The Library Of Knowledge - Occult Magic.pdf [584KB]
601. The Library Of Knowledge - Occult Magic1.pdf [584KB]
602. The Life Power.pdf [96KB]
603. The Magic Mushroom Growers Guide.pdf [1MB]
604. The Mystical Qabala.pdf [700KB]
605. The Nature of Magic.pdf [25KB]
606. The Necronomicon - Al Azif.pdf [410KB]
607. The Necronomicon - Simon.pdf [3MB]
608. The Necronomicon Spell Book -Simon.pdf [104KB]
609. The New Book of Runes.pdf [961KB]
610. The Omnipotent Oom.pdf [124KB]
611. The Ouranos Rite.pdf [13KB]
612. The Pagan Book of Words - Prayers, Chants, and Rhymes.pdf [91KB]
613. The PATH.pdf [653KB]
614. The Philosophers Stone.pdf [596KB]
615. The Problem With Magick Books.pdf [40KB]
616. The Psychedelic Experience.pdf [262KB]
617. The Rosicrucian Manifesto.pdf [311KB]
618. The Secret Grimoire Of Turiel.pdf [339KB]
619. The Secret Rituals of the O.T.O..pdf [1MB]
620. THE SIGILS BOOK.pdf [321KB]
621. The Structure of Intelligence by Ben Goertz.pdf [464KB]
622. The Structure Of Magic Vol I by Richard Bandler and John Grinder.pdf [11MB]
623. The Structure Of Magic Vol II by Richard Bandler and John Grinder.pdf [8MB]
624. The Sword of Song.pdf [205KB]
625. The Tao of Physics.pdf [11MB]
626. The Tarot.pdf [187KB]
627. The Templar Orders In Freemasonry.pdf [104KB]
628. The Theatre of Magick.pdf [288KB]
629. TheApophenion-PeterJCarroll.pdf [44MB]
630. Thomas Spalding - Elizabethan Demonology.pdf [167KB]
631. Thought Power.pdf [255KB]
632. Thoughts on Seth.pdf [11KB]
633. Three Books of Occult Philosophy by Henry Cornelius Agrippa.pdf [698KB]
634. Three Green Books - Druidism.pdf [585KB]
635. Thus Spake Zarathustra.pdf [917KB]
636. Timothy Leary - The Tibetan Book of the Dead.pdf [262KB]
637. Torrent downloaded from Demonoid.com.txt [47 bytes]
638. Tree Cults in Northern Magic.pdf [21KB]
639. Turner, Robert - Arbetel of Magick.pdf [248KB]
640. Twilight Yoga III.pdf [75KB]
641. Uncle Setnakt Sez - Become Evil and Rule the World 1.pdf [12KB]
642. Uncle Setnakt Sez - Become Evil and Rule the World 2.pdf [12KB]
643. Uncle Setnakt Sez - Perform a Ritual Toasting.pdf [10KB]
644. Uncle Setnakt Sez - Practice Divinity in Your Own Life.pdf [10KB]
645. Uncle Setnakt Sez - The Heroic Society.pdf [7KB]
646. Uncle Setnakt Sez - Timing in Greater and Lesser Black Magic.pdf [10KB]
647. Uncle Setnakt Sez - Understanding Darkness.pdf [9KB]
648. Uncle Setnakt Sez - Why We Bother to Deal with Society.pdf [9KB]
649. Understanding the Galdrabók - 1.pdf [102KB]
650. Understanding the Galdrabók - 2.pdf [87KB]
651. Understanding the Galdrabók - 3.pdf [71KB]
652. Verbal Rune Magic.pdf [184KB]
653. Vox Sabbatum.pdf [940KB]
654. Waite - Book Of Ceremonial Magic.pdf [5MB]
655. Waite - Pictorial Key Of The Tarot.pdf [1MB]
656. Waite Cards.pdf [50KB]
657. Waite Ceremonial Magic.pdf [5MB]
658. Waite PKT.pdf [2MB]
659. Wake of the Red Death.pdf [8KB]
660. Walking - Dead - Draugr.pdf [59KB]
661. Walter Carey - Master Keys of Life & Death.pdf [315KB]
662. Weird Ways of Witchcraft.pdf [2MB]
663. Westcott - An Intro Study Kabalah.pdf [190KB]
664. Westcott - Chaldean Oracles.pdf [79KB]
665. What is Orgone Energy.pdf [310KB]
666. Wicca - A True History of Witchcraft.pdf [65KB]
667. Wicca - Alexandrian Book of Shadows.pdf [740KB]
668. Wicca - Aradia The Gospel of the Witches.pdf [136KB]
669. Wicca - Gardner - Witchcraft Today.pdf [394KB]
670. Wicca - Gardnerian Book of Shadows.pdf [263KB]
671. Wicca - Garnerian Book of Shadows.pdf [263KB]
672. Wicca - Mastering Witchcraft.pdf [1MB]
673. Wicca - The Craft - Grimoire of Eclectic Magick - V1.2.pdf [370KB]
674. Wicca - The Craft - Grimoire of Eclectic Magick - Version 1.pdf [910KB]
675. Wicca - The Roots of Witchcraft.pdf [2MB]
676. Wicca - The Witchcult in Western Europe.pdf [465KB]
677. Wicca - Witchcraft Today.pdf [394KB]
678. Wicca Book Of Spells.pdf [66KB]
679. Wiccan - Alexandrian Book of Shadows.pdf [740KB]
680. Wiccan Spells.pdf [132KB]
681. William Blake - The Marriage of Heaven and Hell.pdf [116KB]
682. William Pelley - Beyond Grandeur.pdf [410KB]
683. William W Westcott - Introduction to the Srudy of the Kabalah.pdf [144KB]
684. William W Westcott - Numbers Their Occult Power and Mystic Virtues.pdf [802KB]
685. Win Friends and Influence People Dale Carnegie.pdf [466KB]
686. Within and Beyond.pdf [185KB]
687. Workings of Babalon.pdf [65KB]
688. Worship of Priapus.pdf [4MB]
689. Wotan - The Road to Valhalla.pdf [380KB]
690. Writings of Nostradamus.pdf [197KB]
691. Xeper - The Eternal Word of Set.pdf [20KB]
692. Yezidi Black Book.pdf [356KB]
693. Yoga easysteps.pdf [552KB]
694. Yoga Vidya of Immortality.pdf [82KB]
695. Yoni Tantra.pdf [391KB]
696. Zoetic Grimoire of Zos.pdf [320KB]

The LibraryOf Knowledge


The Basics of Practice
Magic is a touchy thing to begin. I suppose the first major question is religion.What is your religion? Is it compatible with magic? Do you wish to change religions to amagical one or simply merge what you have? There is much debate on this topic, but hereis my opinion: Most religions ban magic as evil and have severe penalties, either now, inthe eternal, or both for practitioners of any form of magic. More than likely, your currentreligion will
not
mix with magic. Many practitioners have to break from their current belief system and form/join a comfortable hybrid religion. Also, the option of simplyabandoning what you currently know as religion and radically changing your belief system is open. It rarely works, due to moral and emotional conflicts, but it is still anoption.The second major question confronting magicians is, "What is my nature?". This questionspawns many different answers. Some like aggressive magic to attack an adversary, or afriend's adversary. Many use protective magic to shield themselves and their friends fromthe stormy blast of other magic. Many people abandon the idea of combative magic alltogether and opt for enchantments to ease the burdens of life on everybody, such as blessings and prosperity spells. Here are most of the major classes of magician (as far as Ican tell, all spells can be accounted for within these castes):White Magician - Expert of Protective and Healing Spells.Black Magician - Expert of Destructive Spells.Mage - Expert at Psychic and Mental Control, and Spells of Willpower.Druid - Masters of Nature and Natural Forces.Enchanter - Experts at Area Effect Magic (Curses/Blessings).Diviner - Experts of Future and Fortune telling.Conjurer - Experts at Summoning Spirits or Entities.Healer - Experts at Manipulating and Sustaining Life Force. Necromancer - Experts at Manipulating Death and the Dead.Sorcerer - Freelance Offensive Casters of All Types; Mainly focussed on black magic.Wizard - Freelance Defensive Casters of All Types; Mainly focussed on white magic.Priest - Calls on God to defend them and to work with their situation as necessary.
Satanist - Calls on Satan to indulge their desires.After deciding what you want (or, more accurately, what you are able to do), it is time toconfront the third, and most difficult question of magic.The third question of magic is the most difficult because of all the options it presents:What do you want? This is by far the most difficult. At this point the magician mustdecide how to shape their universe. Do you want money? Design a prosperity spell. Doyou want power? Create a node. Do you want knowledge? Learn demon conjuration (or scrying for the white magician). Once you have the power, you must figure out how touse it. Wow! Enjoy figuring out the intrinsics of how to use abilities on your own.
The Basics of Practice - FundamentalAbility
 Now, keeping in mind the basic list of caster types given on the previous page, chooseyour type (fate?). You will, as a rule, fall under one of these categories. If you do not, youdo not know your talent. Find you magical niche and exploit it. If I could offer one bit of advice, which I can, it would be this, which is:
Take Your Time!
The decision process islong and hard. You can
not
just sit down one night, ponder your brains out and emergewith the answer (normally; but, there are some people out there that are just plain giftedat everything). It takes a long time to figure out just what your talent is, and also keep inmind to search every aspect. Some people want to be conjurers, but are simply not goodat it while they are good at elemental magic but do not like it. This may be the case. Donot disclude magics that you do not like for that reason alone. Try diligently to find outwhat you can do, and then determine what you can do with it. A good idea is to find ascryer or conjurer that can tell you (if you get really stuck).That was the first step: Identifying Your Niche. Here is the second part: CollectingPower.To collect power, occassionally referred to as "Mana" (though I despise the term), is aseasy as breathing, literally. Ever wonder why magicians, if they are so powerful, don'tsimply run out into all the world and smite their foes in great, miraculous blasts of fireand lightning? Here is why; at the foundation of magic. One must collect power. A singlelightning burst would nearly drain the reserves of even a fairly powerful wizard. Tocollect, perform this extremely simple ritual:

1. Sit where you can meditate and collect power undisturbed.

2. Begin deep slow breaths (not too slow; this should not be uncomfortable).

3. With every inhalation, the true magician can feel the magical energy of the area being absorbed into their body.


4. Understanding that this power is being saved in a finite storage, quit when youno longer feel any absorption.A basic principle in magic is that the person themself has no true power. All power comes from the external. This practice is a must for any caster type that wishes to have power at any given time, rather than have to cast a circle, open the circle, conjure a spirit,use the spirit, recall the spirit, banish the spirit, and close the circle. This sort of power gathering is great for elemental magicians (ones who use fire, water, earth, or wind). Allcasters of any level require this exercise to gather personal reserves of energy. Theapprentice and archimage alike have to do this. Remember that the more experienced youare, the longer this takes. The reserves of the caster grow with experience and constantflushing out/filling. The whole idea of energy reserves, however, is set apart for thosethat wish to have on-hand magic at any given moment. Those that are interested in (or, better put, talented at) spirit conjuring do not have to worry about instant power. A spiritconjuration is done by calling on higher powers to exert
their
energy to do your will. Aconjurer is simply an ethereal co-ordinator, not a spell caster, and thereby does not haveto collect energy.
The Basics of Practice - Practical Use
I hope, by the time you view this page, that you have already read my introduction philosophy. Safe magic hinges on comprehending that document (and the Ripple link).So far, if you have read these at a pace of approximately one per day, then this will be thethird day of reading (it takes about a day to fully understand and put into practice thecontent of each page, and maybe longer. I've heard of people going for up to eightmonths on the first page's questions!). The final step to beginning magic is the practicalapplication of all that stuff you have so diligently worked at understanding.Practical magic requires you to understand your:

Caster type.

Power level.

Purpose.So, the first thing to do, when applying all this wonderful information is to remember  back to the first lesson when you were asked to determine your type. Obviously, if acaster was a Necromancer and wished to heal a friend, it would be to the detriment of someone else. A Necromancer has to draw on the powers of death, so in that case, asuitable donor (voluntary or not) would have to be found. A Healer, in contrast, would beable to syphon the energies of earth into the wounded friend, and in turn hurt nobody. AConjurer would have to send a demon or angel into the person in question. There aremany different options available, but each one has a different price to pay. The Necromancer may lose a bit of their own life force or have to harm someone else, andwould have to kill a living person proportionately to the amount of healing they bestow;the Healer would run out of available magic for a while and would be mentally weary;

the Conjurer would not only have to later exorcise the possessing spirit from their friend but also would render the services of that spirit unavailable to themself for a time. Think of your objective and then think of the options available to you considering your caster type. Sometimes the cost isn't worth the benefit. That's why I personally recommend thatwhatever type of caster you are, that you make friends with a caster of opposite alignmentand ability (i.e. a Demon Conjurer with a Priest, a Healer with a Necromancer, a Wizardwith a Sorcerer, etc.).Think of your objective again, and think of how much energy it will cost you to obtainthat goal. For a Priest, a blessing is nothing. For a Demonomancer, a blessing is amongthe hardest things possible. Be shrewd in using your powers. Sometimes, what is difficultfor one caster class is simple for another. Try to find the most expedient and wise way toobtain your goal. If it was to gain money, then obviously a Healer and a Black Magewould go about getting that money in a different way


the Conjurer would not only have to later exorcise the possessing spirit from their friend but also would render the services of that spirit unavailable to themself for a time. Think of your objective and then think of the options available to you considering your caster type. Sometimes the cost isn't worth the benefit. That's why I personally recommend thatwhatever type of caster you are, that you make friends with a caster of opposite alignmentand ability (i.e. a Demon Conjurer with a Priest, a Healer with a Necromancer, a Wizardwith a Sorcerer, etc.).Think of your objective again, and think of how much energy it will cost you to obtainthat goal. For a Priest, a blessing is nothing. For a Demonomancer, a blessing is amongthe hardest things possible. Be shrewd in using your powers. Sometimes, what is difficultfor one caster class is simple for another. Try to find the most expedient and wise way toobtain your goal. If it was to gain money, then obviously a Healer and a Black Magewould go about getting that money in a different way. The healer could offer their services of health, while a Black Mage could offer enchanted items or magical services of their type.Lastly, one must evaluate purpose. This point is the most difficult to ascertain. If moneyis the purpose, perhaps that is too difficult to achieve. Instead, try aiming for a job as your  purpose, and, as a result, obtain money. Purposes range in every way possible. Some arealtruistic and some are greedy and self-serving. Either way, one must be very cautiouswhen deciding what their purpose is. When you are ready to proceed, prepare yourself mentally. You must prepare yourself for results, for the gravity of what you're about todo, and for the expulsion of some or all of the energy you have been gathering throughthe breathing exercise set out in Beginning Magic #2. First, extend your hands towardsthe target, or if performing an area effect enchantment, point at the sky (alternatively,some people find just as much strength by simply concentrating on the task at handwithout any body positions). Clear your mind of disruptive thoughts that will distract youfrom concentrating 100% on your magical task at hand. Now, you should think of your  purpose. Think of it vigourously, vividly and precisely. Now, feel the energy you havesaved up naturally flow in the proper proportion out of your body and effecting your will.Let's just say, for a solid example, that you're an Mage who wishes to implant a thoughtin someone's mind. Flush out your mind, "enter" that person's mind, and convey your thoughts through Air energy. If it didn't work the first time and the person just continueslaughing/talking or whatver they're doing and it didn't seem to affect them, try again.There's no harm done by trying again. Some spells require a fair bit of raw energy to getstarted.
Just keep trying.
If, by some chance, it didn't work the first time or thehundredth time, keep trying it. It
will
eventually work, but you may need more energy to perform that spell than you have at the time. It is a frustrating process, but it does work with practice. Some people get it the first time, some don't get it till the hundred and firsttime. It just depends on how accurately you have carried out these steps and how muchenergy you have reserved to perform these acts of magic. Have faith, keep practicing, andrest secure in the fact that you now have all the information necessary to become anawesomely powerful magician. There are other ways available, but this works the best,hands down.



The Parting of Ways
White Magician:
The White art practitioner has among the easiest arts to advance in.The reason is that White casters, typically, are not constantly being hunted byadversaries. They do not start any fights, and therefore are not compelled to finish any,either. This allows them lots of time to understand the inner workings of nature and tocollect their power for use in times of need. The main focus for you, as a caster of thissort now, would be to learn the basic uses of herbs, oils, runes and stars. The creation of familiar elemental spirits is also quite useful, as they can be helpful for gatheringinformation and tending to matters. The more advanced caster may wish to create amagical "node" in which they can exercise absolute magical authority when they need to.A node is a concentration of magical energies into an area for absorption. The Whitecaster can shape the magical auras of the trees, rocks, plants, and other items toconcentrate on a spot, thereby making it a magical focal point. These are endlessly useful.People who are injured should be brought here so that the full effect of a White caster'smagic can be experienced by the recipient of healing magic. Also, this is a safe havenagainst magic curses from adversaries. Learn how to neutralize an area, and experimentwith cleaning an area of magical influence. Enjoy the excursion into the white, protectiveand healing arts.
Black Magician:
The Black caster has a difficult task ahead. It requires much patienceand discipline. The main thing to focus on is physical or tangible results. Don't assumethat anything has ever happened. Be sure that if you cast a fire spell that
 something
 (perhaps not even your target) has caught on fire. In the beginning, absorb as muchmagical energy as possible and then channel all of it into a single action. It must be donethat way at the beginning or else your results will be lame and barely noticable. Later,refine the amount of energy and the focus control thereof through experience. Focus onone type of magic at first, such as fire. Do not attempt to begin by casting ice and firespells back to back. Try to perfect fire and then move on to something else. The Black magician is to always increase their repertoire of destructive and varied spells. Alwaysseek out new spells and of a different sort. At first, perfection of a single spell issufficient. Do not be discouraged, even after a few years of minimal results (if it reallycomes down to that). After about two years, if you still cannot get anything, quit; you arenot a Black magician if there is no result by that time.
Mage:
The Mage has a lot of decisions ahead of them. Mages are typically good at themind arts, earth energy channeling and some of the movement spells, such as remoteviewing and warp space (for the initiated). Mages usually begin by attempting charmspells, in which the caster attempts to magically win the loyalty of a creature. The successof this spell typically depends on the caster's skill level and the intelligence of the target.Attempt to control the will of beings of lesser intelligence to start, then move up. Startingon insects or hordes thereof is good. From there, move up to animals. The local dogs andcats tend to be good targets for that sort of practice. Moving up to human kind is a big

step. People, as a rule have a 100 I.Q. This is a far cry from the typical dog. Once a mageis at that point, there is no stopping them in the mind field. Another aforementionedability is that of the movement field. Movement is very difficult because of theconcentration level required. Even a momentary lapse of concentration is sufficient totrap a person or object on the ethereal plane. Making headway in this field is fun, butdifficult. Enjoy experimentation, but be a bit wary while practising. The last thing a mage proceeds in is the ability to channel earth energy. This allows the absorption of energy to be used in any sort of spell. Mages are bloodhounds when it comes to finding a node. Tryto find one (or make one) and experiment in it.
Druid:
The Druid is part of their environment. Through an intimate bond with nature, theDruid is able to move the very forces of nature to cover their tracks, defend themselves or to perform duties. The interesting thing about a Druid's ability, though, is that it is viewedas a natural extension of their unity with nature. Druids are also infamous for plantingmagical groves. First, a specific type of tree is chosen for it abilities, and then a lot of thatspecies of saplings are planted into a spacious circle. The Druid then visits this grove andmeditates in it, ensuring it's health and channelling magical properties into the trees.When these trees are older, they will cooperate with the druid and give what they can totheir protector.
For a Druid, being in tune with nature and harmonious with allthings is the highest calling.
This does not mean that Druids are unable to use theaggressive magics in their arsenal, but rather that they are only to be used on those thatoppose and disrupt a harmonious way of life. A very intelligent and tastefully done mega-resource on Druidism (and pretty much every aspect thereof) can be found at Neopagan.Net.
Enchanter:
An Enchanter has one of the most technical of the magical arts. The problemwith most Enchanters is that they: a) Don't keep a useful Book of Shadows. b) Aren'tresult oriented. If you are an Enchanter, please do the opposite of the two points previously mentioned. An Enchanter has to look for physical results in the creation of magical objects, such as talismans, amulets, tools, etc. If an item is charged with a fire blessing (let's say it's a glove), be sure that it is capable of keeping the wearer warm. If itisn't 100% effective, it's useless. Keep a record of the proceedure used and the resultreaped. This Enchanter's journal should be of sufficient detail that you can refine your  proceedures to the point that even the most extreme results of the most complexenchantments are available whenever they are needed. Another dangerous pitfalencountered by Enchanters is over-enchanting or using a previously enchanted item.
Never
charge an item with two opposing spells or with more than four enchantmentstotal! The ethereal backlash from over-enchanting an item is sufficient to at least blowout a magician's magical reserves for a few days, let alone the physical and mentaldamage possible. An item enchanted with two opposing charges is then classed as a
cursed
item. It is dangerous to the user, and usually everybody in the area too. It requiresa Cleric to remove a curse from an item (or, more accurately, to removed the item's cursefrom a person). A Cleric may, with prayer and fasting, remove a curse from an itemcompletely.


Elemental Mage:
The goal of an Elemental Magician, at this point, is to become familiar with the collection of elemental energy. This energy is, perhaps, the most abundant typeof all, but also, bar none, the hardest to use. Elemental Magic focusses on theconcentration and surging of these energies to achieve a specific purpose. Air tends to bethe easiest to control since, by its very nature, it is always in a state of change. Earthtends, also by its nature, to be the hardest, thereby resisting the will of the magician. The"trick", so to speak, of Elemental Magic is to learn what personal techniques or methodswork best for you to get the element in question to obey.
Diviner:
The Diviner's main job is to find out what's going to happen. There are so manyvarieties of exactly how to do this, that there will be no advanced page or Master of thisart. It is just too varied and difficult to pin down. As a general guideline though, Divinersuse a physical medium of some sort to find out what they can about the future. Everyform divination imaginable is out there for the taking. Among many many other types of divination are the use of clouds, tarot decks, runes, water, fire, earth, wind, sand, sticks,rocks, birds, cats, dogs, spiders, bones, intestines, blood, insects, weather conditions,feces, fingernails, palms, finger prints, the infamous crystal ball, head bumps, eyeorientation, candles, saliva, spirits, fairies, sprites, hair, urine, body measurements, tealeaves, auras, stains, tooth alignment, eating habits, birthdays, zodiac signs, and a myriadmore than I have room for on this page. Each Diviner has a different way of telling whatwill happen, but the basic gist is that regardless of
how
they do it, they do it. Diviners areoften employed by magicians who have no divining power of their own to see what primary, secondary, tertiary, quaternary, etc. effects a particular spell will have on them,their friends, their target, etc. In the technological age, many people use online divinationmethods, such as the ones offered atFacade.Com. These sorts of services are everywhere,and can sometimes be helpful. Usually, it is best to take your future divining needs to areal diviner though, not a randomizer-based computer program (although many peoplesee the computer as an equally legitimate form of divining). Books on fortune and futuretelling abound. One does not have to look far to find a place to learn Divination.
Conjurer:
Conjurer's have no limitations to their advancement except experience. All the basic knowledge for major advancement is held within the book series, "The Greater Keyof Solomon" and "The Lesser Key of Solomon". Being careful and being sure toask/command properly is the only true difficulty. Acquire these books, both series of which are available online, and read them thoroughly. These are all a conjurer need.Perhaps later, depending on your own personal alignment, the Grimoirium Verum (black arts) may be desired. I have heard also, through a fairly good source, that A. E. Waite's book, "The Book of Black Magic and Pacts" is a good read for the aspiring conjurer.
Healer:
Healer's are, much like a Mage, channellers of earth energies. The Healer is arealigner of magical forces to the benefit of a living being. The theory is, that when the physical body is cut, the ethereal body is cut as well. Both wounds will eventually heal, but the ethereal cut is usually untended to. The Healer must feel the energy of thewounded, soften it, and mold it back into alignment with the rest of the body. Once theethereal body is healed, the physical body will quickly follow. By the same token, theHealer can create wounds as well by disaligning the ethereal body of a target. This is

rarely done, as a Healer is almost always of a good nature. The healing is usually notinstant, but it is
extremely
fast. Nothing short of practice will improve a Healer in this art.
Necromancer:
The first way to begin necromancy is to get:

A Black Robe with Hood and Belt (Optional, but Highly Suggested)

A Staff (Optional)

A Blank Spellbook (Non-Optional)These should be sufficient to start. The hardest thing in this particular art is to get startedin the first place. After that, it should be a snap. A thorough reading of internetnecromancy sites is a start. There aren't any really good sites out there (that I have found)that cover the actual use of necromancy, but it will give you a general feel for what toexpect. There should be books available in any book store. If it isn't there, a great placefor alternative religion books (although they are sadly lacking necromancy books) onlineisMagusBooks. Next, all the items should be assembled. You can shop about and getmost things from a typical grocery store, fabric store, forest area, or book store. Next, youneed to find a cemetery. Of course, being necromancy, you have to have dead peoplearound to start half this stuff. The main tool of a Necromancer is the death ether. Anoccupational hazard of being a Necromancer is that, working so close to the essence of death, one becomes consumed by the very forces they are attempting to channel. Beingcareful, with necromancy as in conjuring, is the key to survival, and correct execution of the rituals is the key to power. With Necromancy, you must experiment. There is no cutand dried way to simply pick up, "The Big Book of Necromancy" and be on your way. Itis a personalized art that requires you to do your own brainwork. Study gem properties,metal properties, demon summoning, wizardry (to a small extent) and magecraft for ageneral idea of how magic works. With that understanding, warp and twist the knowledgeso that it can be used to work with the forces of death.
Write down everything you do TOTHE LETTER!

Sorcerer:
Though there is no hard and fast rule as to how a wizard or sorceror shouldcontinue their studies, there is a general trend for both. Sorcerers tend to experiment morein the dark arts and eventually become (more often than not) Demonomancers. This is notthe best choice if you're looking to keep your sanity, but the fact cannot be denied thatdemons
do
get the job done (sometimes even the way you ask them to). Try to avoidletting the raw power of evil magics take over your mind. This is far easier said thandone, but the key is this: Sorcerers, though generally nice, are occasionally self-servingand nasty. Power, for a Sorceror, is typically attained by convincing people to do their work for them. A classic example of this is a soul stealer. They are a very special breed of Sorcerer that drain a portion of the life force of their victims in exchange for party-trick style magical favours. They receive a lot more than they give. This power of the soul isthen either consumed and turned into raw magical power or is re-released to do theSorcerer's bidding. A Sorcerer has a very hard job ahead if they intend to remain aSorcerer. Many (and truly most) Sorcerers become Conjurers and Demonomancers or killthemselves. Be ever vigilant not to let evil totally overtake your mind. To continueSorcerer studies, become very proficient at the elemental spells (fire, wind, water, earth).


When you can control the elements, then try to control demons.
When controlling demons, start small and gradually work your way up!!!
Never ever ever ever ever try tostart at the top or you'll be possessed and you'll end up killing yourself against your will.Remember that, unlike Conjurers, Sorcerers have no protection against the dangers of demons.
Wizard:
Wizards are masters of the movement class of spells. These are very hard toeffect because of the fine mental concentration required and the large amounts of power for even a short movement. A travelling distance of any more than a kilometre can takeup to an entire day to reserve enough energy for. More often than not, spells of this natureaid in the endurance, stamina and speed of a Wizard's target (often themselves) such thatweariness does not set in and that maximum efficiency is obtained. Try movement spellson everything but yourself first so that you can gain the experience of the precise mentalco-ordination required to move an object without trapping it on the ethereal plane, or tohasten a living organism without damaging the internal organs. We, after all, do not wantthe ethereal plane becoming as cluttered by stray objects, and we do not want the targetsof beneficial spells being injured. There are other ways of teleporting which take virtuallynothing in the way of power but are not guaranteed. The Wizard is to use their specialstatus of being able to remain neutral in the magical realm, being able to use both whiteand black forms (though mostly white), and to use their abilities for overall good. Toattain the level of Wizard usually requires a long time, so don't use the title unless youthink you deserve it. Better yet, get someone else to call you a wizard (a person or atruthful spirit) before using the title. The main point to remember when advancing inWizardry is not to favour one sort of magic, but rather to keep a balance. Continue practising and remember the responsibility that follows power invariably.
Priest/Cleric:
The Priest/Cleric must (and veritably yearns to) learn the nature of God.The combination of wisdom, knowledge and faith are what make a truly strong practitioner. Study of the scriptures is the way to knowledge, the leading of God is theway to wisdom, and the application of wisdom, coupled with God's leading, is the way tofaith. I can't really say much more than a good copy of the Bible can about this topic. Isuppose the main challenge for a beginning practitioner is to live a holy life (holy meansto be set apart and consecrated). Once a holy life has been attained, a Priest is thenempowered to the exorcism of demonic forces from a person/place/thing. Remember alsothat God works in many ways that we do not expect. Even if you are expecting a miracle,chances are that God will not use that way unless it's necessary. The story goessomething like this (there are a thousand variations on this story for almost every sort of religion):One day there was a Priest who prayed day and night for the succession of evil magic inhis area. This prayer went on for months. Finally he consulted another Priest and foundout that the evil magicians not only increased in power, but that they were now using iton each other. The first Priest, in a lament at the increase of magic, told his story to thesecond Priest and asked God right then, out loud, why he didn't answer the prayer. Thesecond Priest looked and said, "Are you sure that your prayer wasn't answered?". Take itfor what you will. The Priest must learn faith, practice holiness, and rely on the powers of the spiritual to aid them in their task.



Satanist:
A Magical Satanist has a fair amount to do. Despite the possible benefits, a price is paid in equal or greater proportion to the benefits reaped. Sacrifice of the proper sort should be offered to Satan or a demon. Find out what sort of sacrifice is needed, suchas blood, food, oil, desecrations, worship, a pact, or whatever. Each entity requiressomething different. In exchange for these sacrifices, a Satanist will receieve just aboutany earthly pleasure they desire. The goods of the world and all it has to offer are at thefingertips of the devoted magical Satanist. A good spot to start for a fair sized list of demons, their traits, and what they require would be book one of the Lesser Key of Solomon (a.k.a. Lemegeton). Study this and you will soon find what you're looking for.Another point to mention about Satanism is that it does not only refer to the worship of the deity Satan, but is largely homocentric, thereby centering many "Satanist" activitiesaround oneself and the Hedonistic pursuit of happiness. Also, some tidbits of fun for theaverage Satanist, are The Satanic Bible, Grimoirium Verum, and The Complete Witch.These will well educate a Satanist. There is no lack of solid Satanism websites availableout there.

Part Two:
Intermediate Occult Magic



Advancement to Higher Levels
 Read this page very carefully. It covers the most important part of your magical  journey: Spell creation! This page contains all the answers to "Can you give me a spell  for ________ ?" questions. Please read this and understand every paragraph sincemetaphysics and spells are the parts of magic you will continue to research for as long as you are a magician of any art!
 By this time you have read all the introductory information necessary to begin theabsorption of energy, energy storage, using energy towards a purpose, and have decidedon a casting art to begin with. These are all key foundations and, to have made it this far,you must have had a great deal of dedication. Congratulations. Since the basics arecovered and you have a firm mental and practical grasp on the use of that information,you will want to know, "How do I go farther? Isn't there a period between Beginner andAdvanced?" The answer is, "Yes, there is an intermediary stage." The description of thisstage will be kept brief for two reasons:#1. So as to avoid confusion and#2. Because from this point on, you are your own magician.In the beginning stage you learned how to store energy. In the intermediary stage, youwill learn how to make/use spells. I will not, as many may expect, herein list all the possible spells, the chants/phrases associated with them, or give any spell type or description for any art (save for the example later on). The key to progressing is to beginusing your Book of Shadows. A Book of Shadows is an absolutely necessary part of learning in any casting art mentioned within The Library of Knowledge. It is, essentially,a journal of your experiments into magic, both successful and unsuccessful, which helpsyou determine in hindsight what you did, what you didn't do, why you did/didn't do it,why the spell worked/didn't work, and what you can do to improve/progress. Once youhave a Book of Shadows (which, at first, will be nothing more than a blank journal book),you have to think back to one of the questions you answered in "Beginning Magic" toeven begin studying. The question I refer to is, "What do you want?" It is the thirdquestion of magic, for those who do not remember.Once you have found a purpose, you must then use the energies that you have learned tomanipulate to attain a result which will effect that purpose. Remember that, with a fewexceptions, spells are unintelligent and will simply do their duty, much like a discharged bullet. Think of the purpose, and then use the abilities available to your caster type toachieve that purpose. Of course, you're probably confused by this (but bravo if you'renot!), so I'll provide an example:


Caster Type: Necromancer Purpose: StrengthA Necromancer, of course, works only with death, so things such as using the Fireelement or calling on God or Zeus are out of the question. Necromancers work withDeath Essence, so now the question is "How do I get strength through death?" Well, asnormal people walk around and use strength in the process, a Necromancer does too. Toget strength then, could be to rob their strength. In this case, the Necromancer fills their hand with death essence and uses it to switch with a target. While draining (some wouldsay "forcing out") life force from a target, death essence is replacing the stolen life force.In this way, the target will become weaker and the Necromancer becomes stronger bysupercharging their energy reserves. To turn this abililty into a
bona fide
spell, all youhave to do is give it a name. Something simple and straight-forward, like "Life Drain".This, then, is the Life Drain spell. Now, I just cheated and told you how to perform one spell. It will not happen again. Never ask someone "How do I cast a spell for __________ in my art?" or "What do I doto get _____________?"
The key to starting magic of this sort is that you learn the rulesof spell creation and spell performance on your own without any help from anybody!
 Using your Book of Shadows you try something, record the procedure, record the results,and write down what you think went wrong/right and improve on it or, when satisfied,move on to another spell.This then, in a nutshell, is intermediate magic: The ability to learn on your own.

Part Three:
Advanced Occult Magic



The Touch of Darkness
By definition, a practitioner of Black Magic is someone who specialises in the casting of offensive, aggressive and destructive spells. Black magic centres around the theory that"the best defence is a good offence" and thus concentrates on the use of magics that aremeant solely for the purpose of destroying. To this end, the Black Magician must learnthe arts of many different caster types, picking and choosing which spells to keep andwhich spells to discard. Also, as with all distinct caster types, Black Mages (the term usedfor a practitioner of Black Magic, despite the fact that they are not true mages, but arerather only mages by the etymological definition of the word (i.e. a Magician)) have afew spells specifically of their own.The Black Mage's spells (remember, these are not real Mages) come from a variety of what might be loosely termed, "The Casting Arts". Though there are a lot of religionswhich use magic in one form or another, the Black Mage's arsenal comes from thecasting arts which are listed here, in The Library of Knowledge. Having an affinity for destructive spells, the Black Mage hones only those spells which bring about the decay or destruction of their target, believing that this is the only useful way to progress in life andmagic. Unlike a Sorcerer, the Black Magician may worship certain deities (perhaps eventhemself, as the Satanist does), and may hold to certain rules of casting which they findimprove their performance.To the end of a well-rounded repertoire of offensive spells, the Black Mage takes fromthe following arts:

Conjuring/Demonomancy

Elemental Magic

Enchanting

 NecromancyThe use of each of these arts will be further expounded on. As for Conjuring andDemonmancy: these arts tend to found the knowledge base and insidious powers of aBlack Mage. Though not used very often for the purpose of totally destroying an enemy,it is quite common in this art to use them for intelligence gathering or for acts of treachery and subtle destruction. Demons, as opposed to standard spells, have intelligenceand power that can work in a multitude of ways and can change methods without directinstruction from the caster. Having this benefit, sometimes a demon is the only forcenecessary to rectify a situation.

Demons, however (and thankfully), are not the only source of power for a Black Mage.One of the landmark abilities of a Black Mage is to be able to take different spells fromdifferent casting types altogether, and bind them into one cohering magic form. Another one of the arts that is sapped of it's unique abilities is Elemental magic. Black Mages tendto be fiercely fond of using the Elemental class of magic since it represents the quickestand most effective form of physical destruction available. Fire, among the four elements,is a classic among these casters. Though never able to reach a level of control over theelements that compares with a dedicated Elemental magician, some Black Mages studyhard enough that they are eventually able to use the rudimentary level spells of ElementalMagic. With the exception of Earth, the elements are usually mastered at the most basiclevel by a Black Mage simply for the purpose of being able to use them for unleashingchaos.Very little from Elemental magic is accessible to a Black Mage, but often, instead of Elemental magic, Enchanting is used. Also with Enchanting, very little is availablewithout dedicated study, but it tends to be far more forgiving and accessible to other caster types. Black Mages use this to enhance their normal operations. If a Black Magewere simply trying to curse someone, this would be the art of choice. Using a FireElemental, the conjuration instructions of which can be found atSpirit Online, a Black Mage can create a "spirit" to go and harrass/destroy/harm a selected target (although theSpirit Onlinelink is White magic based, so it will never recommend that you use anElemental Servant for such purposes). This type of magic is based in Enchanting and will probably not be the strongest ability of a Black Mage, but still is a casting ability worthmentioning.The final borrowed source of a Black Mage's ability is based in the use of Necromancy. Necromancy is infamous for two things: raising undead minions and vampiric spells.Though the raising of bodies or entities is an ability far above a Black Mage, they arecapable of tapping the vampiric and draining powers of Necromancy. By learning the basics of the use of Death Essence, the Black Mage can employ draining spells and spellsof harm that will take the magical and/or life energies of a target and add it to one's ownreserves (this does not mean that a Black Mage can steal your soul or shorten your life, but rather that a feeling of weariness and lethargy can be induced).Also, as with every distinct caster type, there are a few spells available to a Black magician that are truly and uniquely for that caster class alone. Much like the DeathEssence of Necromancy, Black magic holds power through the use of the black channels.Many Black Mages hold the claim that, much like death essence, there is a black energysource out there that can be commanded and controlled with will power. This enables avariety of spells for the Black Mage. The different uses of the black energy cannot bediscussed here in any meaningful way, but knowledge of it's existence forms a base for the Black Mage's studies.This is the art of the Black Mage: triumph through force.

Practical and Divine Theology Meet
{All biblical extracts are taken from a NAS}
 Clerics are currently a rare breed of magician, despite the fact that at one point in historythey were the most abundant religious rank available. The art of Clerical magic has long been lost to the belief that all magics are evil devices of Satan. In truth, the practice of non-demonic magic by priests and clerics was widely supported by all people, bothChurchmen and Laymen, until the publication of the Malleus Maleficarum in 1486. Withthat publication, written by Kramer and Sprenger (two Dominican priests), the wholemagical community was turned upside down. People (mostly) ceased using the demonicmagics and began investing all of their time in the natural magics. This tradition -- theuse of natural and divine magics -- lives on in Clerics.First, so as to understand the basis of power for the Cleric, one mustexamine their lifestyle and philosophy. The Cleric must possess threeattributes in order to use their magics. Firstly, a Cleric must bespiritually ordained in Christ. This does not imply that an earthlysecond part be present, but rather that a belief in the saving power of Jesus Christ and the repentance of sins are parts of the Cleric's life.Secondly, a Cleric must aspire to spiritual and moral perfection ineveryday life, based on 1 Thessalonians 4:2 ".. that each of you knowhow to possess his own vessel in sanctification and honour." As a Cleric, you must "showyourself to be an example of good deeds with purity in doctrine; dignified, [and] sound inspeech which is beyond reproach in order that the opponent may be put to shame, havingnothing bad to say". (Titus 2:7,8). A Cleric lives their life in holiness, always striving to be of the best moral and spiritual character that they can be. A day filled with prayer andsolemn holiness is typical for a true Cleric.Clerics are very familiar with the bible, both old and new testament, and lead anexemplary life of devotion to God and of work befitting a servant of Christ. The benefitsof this life style are manifold; some manifest themselves in the afterlife, and somemanifest themselves in this life. The benefits reaped in this life are the abilities of Clericalmagic. Clerics are famous for a few abilities, both through experience and throughlegend, that set them apart from the other caster types. Clerics, historically, have beenattributed the powers of healing, magic immunity, exorcism, and calling divineintervention.Healing for a Cleric, unlike a standard Healer,does not involve a knowledge of the ethereal body. For a Cleric, the work is done by the HolySpirit. The Holy Spirit is that spiritual part of theCleric which indwells them at the time of their

salvation. Upon willing an injured person to be revived in the name of Jesus Christ(through which a Cleric receives any and all of their power), the Holy Spirit is the power which takes over and begins to work the revivification process in a target. Done with truecompassion, a solid faith, and (most importantly) a holy purpose, a Cleric's healing isoften instantaneous.Another rare but common power of the Cleric is their seeming ability to ignore the effectsof many spells. While not constituting a total immunity, the magical immunity of a prayerful Cleric is a common attribute. The stronger the Cleric is in their spiritual andmoral walk with God, the purer their life and the stronger their prayers, the higher their immunity to direct magic seems.Exorcism is a power that was often used bymedieval Clerics, and continues to be a commonfunction of modern Clerics. The demons whichhave been summoned by a Conjurer often can bedislodged from the earth sphere by the holy presence of a Cleric. Using devices such as HolyWater, a Cleric can banish unwanted demons.Sometimes, though not often, the sheer presenceof a holy servant of God, such as a dedicatedCleric, is able to frighten a demon intosubmission. Clerics must be fondly familiar withthe Bible to be able to banish a demon but, withenough practice, can perform such a task with aholy strength.The last and most notable ability of a Cleric is thatof calling divine intervention. This is by far themost powerful ability that a Cleric can call on. It ithe power to call God himself to directly act in asituation, thereby often turning incredibly poor odds in the favour of the Cleric's holy purpose. Impossible situations commonly turn themselves to the Cleric's favour whendivine intervention is called. Angels may assist the Cleric in a infinite variety of ways,depending on the situation, and occasionally God himself intervenes on behalf of theCleric to sort matters out with the power of divinity.s



Concerning the Planes
Demonology has been a study that humanity has been interested in since the dawn of thewritten word. Even in formal literature as early as Christopher Marlowe's Doctor Faustus(1604?) has the image of a mortal making a pact with the devil been of intrigue. A greatmany informal tales, passed down by legend and word of mouth, have pre-dated Faustuswhile still communicating the same idea -- that humans can control the supernatural.The means to this control has always been a sordid issue. After all, how does one saydefinitively that there is only one way to do such a thing, or that any one way is better than another? It is a hard task, to say the least. There are many methods available, but themost popular ones of the current age come from four sources: The Keys of Solomon, TheSacred Magic of Abramelin the Mage, Satanism and Folk Demonomancy.The Keys of Solomon suggest an approach which both honours the demonic realm andwhich acknowledges the superiority of God over demons, thereby logically making theextension to use Him as a mechanism to control the hellspawn. The Keys of Solomonsuggest elaborate rituals in the "Greater Keys" (the first three books of the eight book series). These rituals involve a large amount of moral, physical and spiritual preparation,magical tools, and precise incantations intoned at the correct times. It is a fairly complexand involved system, but it has survived so long only because it works. The bottom line isthat, despite consuming resources, it is the longest standing and most reliable manual onconjuration available.The Sacred Magic of Abramelin the Mage is another old collection of tomes used for avariety of reasons. Some of these reasons are to control the spirits of earth to obey theConjurer's bidding. Here is the breakdown of this three-book collection as stated by S. L.MacGregor Mathers (a noted translator of magical texts) on page six of the first book:First Book: = Advice and Autobiography; both addressed by the Author tohis son Lamech.Second Book: = General and complete description of the means of obtaining the Magical Powers desired.Third Book: = The application of these Powers to produce an immensenumber of Magical results.As with The Keys of Solomon, The Sacred Magic of Abramelin the Mage comes from aJewish mystical tradition aimed at the personal purity of a potential Conjurer. It suggestsrituals intended to keep the Conjurer pure so that the evil of demons cannot take hold of whoever may conjure them. I mention this point only to bring it to you attention, tohighlight its contrast with the next two methods of conjuring.
Satanism also, as one might guess from the name, has a hand in the manipulation of demons. The method of protection, in this case, is radically different from that used in theJewish conjuration systems. The theory in this method is that humans and demons are onthe same side -- that of being anti-God and pro-hedonist. Demons are also, in this view,merely manifestations of the mind, like Freudian "ego" given form and let loose to roamthe earth. As such, Satanic conjuration rituals involve the invocation of many ancientgods and entities to oversee that a desire is met. In exchange, some sort of trade is made.A payment is made to the gods responsible for fulfilling a Satanic spell in the form of food, drink, money, or some other tangible offering. Ocassionally, a non-tangible thing,such as your health, can be used as a swap item for these demonic trades, although tradesof this nature are generally unacceptable in Satanic conjurations and fall moreappropriately into the "Folk Demonomancy" class. The requirements change, of couse, inaccordance with which gods fulfilled the request.Folk Demonomancy is the final method used in the modern age. This type of conjurationhas no cut-and-dry rules of what to do or not do, since it varies with each practitioners beliefs and practices. Typically it adheres to a Faustian barter system, not unlike theSatanist. The difference is what gets bartered. Your soul is the classical trade item for aconjuration made with Folk Demonomancy. In exchange for some earthly pleasure, theConjurer usually offers the souls of X amount of others. If X amount cannot be obtained by the agreed date ("obtained" usually means making X amount of other people enter intoa pact of their own with one or more demons), the Conjurer's own soul is forfeit and their life is taken as a security. The Faustian deal, however, is only half of what can be classedas Folk Demonomancy. The other half is similar to the methods of a Sorcerer. In thissecond variation, the Conjurer is kept totally secured from the demons that are usedthrough the application of sigils, symbols, magical ingredients, protection spells, amulets,talismans, and whatever else can be mustered to resist the maelstrom of a demon'sentrance to the physical plane. This mish-mash has had mixed results throughout history,with some being recorded as complete successes, and others ending in utter chaos and bloodshed.Given the vast array of possibilities for the Conjurer, the only constant is that one muststudy. Each of these methods involve a great deal of thought, time, effort, concentration, patience, and wisdom. The Conjurer must immerse themselves in the study of Demonology until they are fully equipped to grapple with the unseen evil in the etherealatmosphere and bend it to their will.




The Course of Nature
Primary Tenets


Druids approach magic using nature as a basis for context and power.

Druids consider themselves and their magic to be a part of nature, not above it, below it, or outside of its influence.

People are also a part of nature.

All nature is sacred, and trees particularly so.

Druids ask instead of command when performing ritual and casting spells. This isin direct contrast to several traditions of sorcery or ceremonial magick. Again, thisis a matter of respect for nature and an acknowledgment of the druid’s placewithin it.

Druids get to know the forces they work with through meditation, study, ritual,and spending time in nature. This relationship can be as professional or personalas the Druid desires, although most relationships with natural forces take on very personal and direct meanings very early on. This takes time. There is absolutelyno way around it… of course, your mileage may vary, but you must walk thewalk.

The primary natural forces that the Druid works with are Air, Fire, Earth, Water,and Spirit.

A Druid is free to work with whatever god forms he deems appropriate or partialto his working.

The Druidic path is primarily solar.

Druidic magic taps into energy and bends or directs it.

As much as possible, include nature in your workings. Work and meditate outsideas often as circumstances permit.

Druids do not consider their spiritual path above or better than any other. (of course, we Druids are human and do take pride in our path!). In fact, it is aDruid’s responsibility to allow each individual to grow according to the patternnature has dictated. Helping where help is needed is one thing, forcing another sentient being to accept your view of reality is something else entirely.
A Very Basic Ritual Structure


Opening - Open by giving peace to each quarter. (for without peace can no work  be!)

Cast the circle clockwise and consecrate the space. (Druids primary motivationfor circle casting is to create sacred space. Protection is a usually a secondaryconsideration)

Open the quarters.



State your intent.

Perform your ritual/meditation.

State that your ritual is done.

Close and give thanks to the quarters.

Unwind circle. (widdershins, of course)

Give thanks to any and all spirits who attended your ritual.
Basic Meditation Structure
 This varies widely. If you find something that helps you quiet and balance yourself, thendo it and do it fairly regularly. As often as possible, do it outside. As you get morecomfortable, sit under a tree and do your meditations. Or, focus your meditations on thequalities of Earth, Air, Fire and Water.Use the above ritual structure, then sit in the sacred space and meditate.It is ok to ask the spirits, gods, even the trees, for help and guidance. Nature has theanswers if you take the time (and have the patience) to listen.
Basic Magical Implements:
 IncenseSea SaltWater MistletoeLive plant/tree (obviously, being outside makes this downright difficult to miss)Staff, Wand, or SickleYou can add to or take from this list as you wish. For me, working rituals in the woodstends to make me travel very lightly indeed. Sometimes all I take is the Mistletoe. (we’llget into the magical properties of Mistletoe at a later date)
Environmental Responsibility and Your Ritual
 If you must leave an offering for the gods, the best is spring water. It leaves no mess.Other acceptable offers (at least in America) would be tobacco or a very small token of food, something simple like bread. Don’t leave a freakin’ Twinkie for the gods. It will bewaiting for you where you left it when you come back in your next life!Do not leave plastic, large amounts of food, crystals, finished wood products, metal or anything else that would qualify as garbage to anybody else on the planet but you. Icannot stress this too much. If you frequent stone circles where people leave this trashthen you will begin to see how much damage it does. Not just to the eye and environmenteither, but to the spirit of the place.

Environmental Responsibility and You
 Start recycling buddy. This is the only planet we’ve got. You want nature to respect andcare for you? It is a two way street.
The Three Keys to Mastery


To know

To dare

To be silent
Advanced Druidic Magic - by Collen the Druid
 A bard never reveals:

Injurious Truth

The Disgrace of a Friend

The Secrets of the Druids
Preface
 As a member of a Druidic order, I am tied by secrecy in certain areas concerningadvanced Druidic lore. The challenge for me in this article has been to give the reader advanced information without compromising my oaths. I have decided the best way to dothis is to discuss the advanced duties of the Druids without going into detail. After proper  preparation and time, the student will know which path is to be hers or his.Druidic GradesIn Druidism, there are 3 areas of specialization. These areas are Bard, Ovate and Druid.All three have areas in common and sometimes overlap.BardsBards are the historians, genealogists, musicians, entertainers, libraries, newscommentators, and keepers of a nations culture. Their powers of memory are beyondcompare. Traditional Bardic magical capabilities covered divination, satire, and prophecy.Divination and prophecy are fairly self-explanatory, however satire needs further explanation. Satire coming from a Bard is a hex or a curse. Bards could raise boils on theface of their victims, cause misfortune, or kill the victim outright by singing of their victims using satire. It is not a good thing to be on the bad side of a bard!Modern applications of Bardism magic would include creating song spells or spell poems. This creativity could be applied in a myriad of ways to modern magicaltechniques commonly available. The key is to use your imagination.


OvatesOvates are the shaman, the seers, the masters in this world in touch with the Otherworld.Their principle function was prophecy and divination of the most extraordinary sort. AnOvate could see far into the future or well into the distant past. They could speak with thedead or the gods themselves.DruidsDruids are the professionals, the philosophers, and the keepers of the mysteries. Thedoctors, the lawyers (judges, juries, AND executioners), the priests, teachers, and leaders.Druids were versed in history, law, and magic of all sorts, nature craft of all sorts, healingarts and more. Principle Druidic magical functions included working with the weather,the seasons, and the nature around them. Druids are also seers, sorcerers, and magicians.They bring balance between this world and the Otherworld.
Druidic History
 Modern Celtic historians are divided on how Bards, Ovates, and Druids related to eachother. Some feel that each was a separate Order, others feel that Bards and Ovates were asubset of the Druids and a third set of theories holds that the Bards and Ovates were onceDruids but became specialist Orders over a long period of time. History isn’t clear. Theoverlapping of abilities makes it even harder to discern.Modern Druidism generally has Bards and Ovates as the first two grades of a Druidicorder. Some orders invert which is first. In my opinion, the specialization createsdifferent techniques to achieve the same magical result. Bards sing, Ovates talk to spirits,Druids cast spells… or something like that.



The Four Great Powers
The Elemental Magicians approach to magic is much like a Sorcerer, in that raw power isthe preferred method of spell casting, as opposed to refining the same amount of power for maximum effect. Elemental magicians are concerned with, as the name suggests, theelements. The elements of concern are Fire, Air, Earth and Water. I will attempt todescribe at length what the functions of these respective elements are, and the use of themin the Elemental system.Unlike many of the other casting systems, there is no secret to the function of Elementalmagic. Quite simply, it is harnessing the energy of a desired element and focussing ittowards a physical manifestation.As a quick addendum to the preamble: Keep in mind that the Elemental magic systemdescribed here (and throughout The Library of Knowledge) is literal. Fire, in this case,does not include things that are not related to physical fire (such as strength,aggressiveness, and other correspondences of fire associated with Enchanters).~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Fire
: Like a magical magnifying glass, the Elemental magician focuses all the loose firemagic floating about into one unified beam of energy. The result of this is a markedincrease of heat. Perhaps the object targetted by a weaker Elemental magician will notinstantly burst into flames (if combustible), but it will at least acquire a distinctly higher temperature than it should have. A "trick-of-the-trade" in using fire energy is to withholdas much as you can, and then release as much as possible all at once in a concentrated burst-stream.
Air
: Air is typically the most used element because of its highly versatile nature. Air can be soft and slow to cool down a tired magician, and conversely it can be raging andconcentrated to destroy structures, deflect projectiles or to relocate object forcibly. Air ismost often used to make life easier, not as a destructive force. It can be used to cool (or warm, I suppose, depending on the temperature of the air in question) something, tohinder anything airborne, or to create mini-twisters.
Earth
: Earth Elemental magic is very odd. The manifestations are extremely varied andradically alter whatever they affect. Earth can be used, in its most powerful form, to causeearthquakes, and in lesser forms to cause ground to cave in, to form spikes, to becomeuncooperative to an adversary, and virtually anything else a caster can imagine. The trick to using Earth is to combine it with another element. Earth and Wind equals a sandstorm;Earth and Water equals quicksand or mud. Earth and Fire equals hardened clay (which


can be pre-shaped). The drawback of Earth, however is that it is extremely rare to find anElemental magician who has anything more than passing control of it.
Water
: Water is the quietest of the elements, though no less powerful. It can be used toturn dirt into quicksand, to cause whirlpools, to feed dying plantlife, or to kill over-thriving plantlife through deprivation, to cause rain, or even a local flood. Water, thoughoften called "The Element of Life", is also quite capable of ending life if present ininappropriate amounts. Lastly, Water is also used to quench fires.



The Fusion of Essence and Being
An Enchanter (sometimes spelt "Enchaunter"; esp. in Old English circa 1300-1500) has asystem worked out that is strikingly similar to that of the Elemental magician. TheElemental magician works with the four elements in their raw forms, casting fire to setobjects ablaze. The Enchanter, however, does not cast fire to obtain the warmth or destructive properties of fire, but rather uses "fire" as a title for an ideal or notion of  being. "Fire" to an Enchanter means that one is trying to infuse the qualities associatedwith fire into an object or being. Fire's attributes include things such as Life,Aggressiveness, Rapid Healing, Health, Strength, Power, Inner Fortitude, Courage, etc,etc. The list is virtually inexhaustible. This page will attempt to explain, at length, themajor uses of the four elements and then explain a highly refined form of Enchantingaffectionately called "Wishcraft".
This page will not make sense unless you understand, or at least have access to, a tableof correspondences. Two good ones are:The Mage Page: Correspondencesor  Ludvig'sTower: Commonly Used Spell Components

Fire:
 The Enchanter approaches "fire" from a vastly different angle than any other art. Insteadof the base use of fire as an actual element, it represents active energy. Fire is mostcommonly used for two purposes (though there is a very wide array of possiblities for this element; do not limit it to these abilities alone): Healing and Strength. To heal, anEnchanter must (true to their trade) enchant something for the true target to absorb thespell from. Usually a piece of jewellery is used. All of the gemstone and metallurgicalcorrespondences must be adhered to when preparing to enchant (so don't cast fire into alapis lazuli stone). For example, a ruby stone set in gold would be ideal. The ruby stonehas qualities similar to fire, as does the metal gold. With this combination, a mundanering can be made into a ring of healing. The Enchanter would take this ring to a placewhere they could concentrate, and would hold it. While holding the ring, the power of healing, warmth, strength, vitality, and well-being would be channelled into the ring sothat the bearer of it would receive the aforementioned benefits. The Enchanter should beable to see the warm and furvent power of fire flowing from their own body andsolidifying in the ring. When the ring is no longer able to hold any more power it is givento the correct person.
Air:
 This element is usually associated with the following attributes: Psychism, mental ability,intelligence, invisibility, covert operations, illusion, secrets, speed, protection (to a lesser degree) and magic. To use the element of air is to imply something of a non-tangiblenature being used to affect the tangible. Air is often charged into amulets of theappropriate correspondence, such as silver metal and an moonstone gem, to make peopleinvisible, more psychically adept, or to increase the power of the mind, such as wisdom,

intelligence, or mental endurance. It is possible, with the element of Air, to turn a normalmundane into a low-level Mage by increasing their control over their own mind and theminds of others. By the presence of this element, it is possible for an Enchanter to"bestow magic" on a person who is not naturally a very skilled magician (or a magician atall). Air can be used to increase speed as well, be it physical speed, mental speed, or, inan advanced enough state, the speed of time itself. Air is a very versatile element, and asa result, is able to pass on its versatility to those things it enchants.
Earth:
 The powers of earth, while not actually referring to the physical movement or disruptionof the ground, still harbour the qualities that we value the earth for: Solidity, power,stability, defence, strength, endurance, defiance, immovability, firmness, etc. The power of earth is usually used not to create new attributes, but rather to keep and strengthenexisting ones. Notice that the attribute of strength is present in the element of Fire andEarth. The difference between the two applications is as follows: If strength were bestowed by using the element of fire, a person would become strong, even if they werenot before. Their strength through fire enchantment would be quick, powerful, and wouldfade as quickly as it came afterwards. Earth strength, conversely, would only enhance theexisting strength of a person, but would be more resilient and last longer. Earth is aslower and more stable form of enchantment which allows the user to reap benefits far longer afterwards than any other element (supposing any other element was cast withequal or lesser strength). The mainstay of Earth is the ability to bestow endurance.
Water:
 Water is the basic element of life on planet earth. It is the healing source that regeneratesthe body and refreshes the mind. In Enchanting, it carries the following attributes:Calmness, reflectiveness, spirituality, passive psychism, divining, healing, peace,serenity, quietness, muting, quiet power, passive defence, and one-sided adaptability.Water is used mainly for three purposes: To defend against other magician, to tune your spirituality, and to heal. As a defence against other magicians, water is a key device. Thetrick to water is that it can not,
 per se
, be used offensively. To mute another magician'smagical ability or to simply protect yourself from stray spells or powers, an Enchanter casts a globe of water energy around another magician to stop the in/out flow of energyfrom that magician. To protect, a sphere is made around the caster which allows onlytheir own energy to permeate the barrier. To be used psychically or to tune spirituality,one would find/create a reflecting pool and bless it with the power of water. Lastly, as ahealing device, water can be used to re-open blocked energy channels within the body.Water is a passive but powerful force.
Wishcraft:
 Wishcraft is a different spin entirely. The art of Wishcraft is a subdivision of the abilitiesof an Enchanter allowing the greatest flexibility in purpose. Essentially, it theaccumulation of all the elemental powers (known in massed form as Ether), which is sentout to perform a purpose. This is distinctly different from using the individual elements inone major way: the individual elements focus on performing one *task*, but an ether cluster under the influence of Wishcraft is sent out to accomplish a *goal*. A goal may

entail many tasks, and that is what makes it such a unique skill. But, to qualify this abilityon an equal level with the other elements, an ether sphere which has been released under the influence of Wishcraft is not nearly as powerful as a single concentrated element andis very difficult to produce in the first place (since it requires the storage of not one, butfour elements at a time, all of which conflict with each other). Wishcraft simply collects asphere of the four elements, implants a full purpose in it, and lets it float away to performa duty.

In advanced healing we try to step beyond the the normal cantrips, chants and spells toreach the true mechanics and skill involved in the art of healing. We also attempt to learnhow to avoid sacrificing our own energy or aura to heal another. I will explain both themethodology and processes of healing, as well as some of the abilities one can use in thisart. No matter what view one takes on healing most agree that the outer etheric/auric or simply put "non-physical" body takes injury along with the physical body too. It's believed that when physical damage is incurred, the etheric body becomes misalignedand small fissures begin to open up. These etheric wounds heal much slower andsometimes not at all (often the cause of chronic or reoccurring pain). This is the Healer's purpose: to realign and bring harmony to this etheric damage so the physical body canheal more efficiently. This can be done through a number of methods including (what I'vetermed) Auric Transference and the more refined art of Auric Healing.Auric Transference is when the Healer will sacrifice his/her ownenergy and strength to bind the etheric wound. Most Healer's startat this level until they learn to channel energy and move on toAuric Healing. This method can be both taxing and dangerous if you don't know when to stop.Auric Healing is a much finer, less simple skill. During AuricHealing the caster draws elemental energy into themselves andthen expels it to use in the binding process. Once it's decidedwhich method is to be used (I advise the latter as it is less taxingon your own energy supply), the caster must decide which pto use. My two preferred processes are binding and aligning.roces Binding and Aligning are merely two different approaches to achieve the same goal.yClosing of the wound allows the natural energy field of the target to again return to ancellysDuring a binding, energy (preferably channeled energy) is used to cleanse, close, andthen bind or "bandage" the wound. Cleansing is to basically ensure any negative energis removed from the wound.natural state and cycle. The binding of the wound is visualized much like bandaging a physical wound, and has the same purpose -- to ensure the wound doesn't re-open.Aligning of a wound takes less time but more energy, so this should only be used oyou've learned to channel energy into yourself. The basics behind aligning is that youcreate enough energy to cause the other field to become supple and soft (this will actuacreate a noticeable heat).The relaxed field can then be manipulated back into a normal,healthy state. Because during aligning you actually fuse the field together, no bandage is


needed.
*NOTE* To efficiently manipulate a field you must allow your field to come intocontact with it, and then use your mind to see the movement of the field.
Movement of thehands can aid with this.There are quite a few abilities that invaluable to a Healer. The first is more of a necessity:ck,slClairaudiance allows people to clearly hear spirits or etheric entities, these entities willleLastly I reach a section on defense. Just as a healer can channel energy from theaker Using the reverse of the aforementioned methods so too can the healer rip and rupture thethat is being able to sense the auric field. This can be done either with sight or touch.People who can see the aura will notice marks or "stains" on the field, these appear blagray, or muddier coloured. These stains are sights of damage to the etheric bodies or sights of physical pain. If you cannot see the aura, despair not! The same way blind people can function by feeling their way through things so can you. The etheric stainoften feel like knotted tissue or hard/rough spots and can often make you feel slightly pained or ill. This is the way you will find your wound to work on closing. Other usefuabilities can be clairaudiance and the use of a pendulum.often impart information onto the Healer. Pendulums can be useful in finding damagedareas in the auric field. Another skill the healer can use is converting energy. For exampif you just channel white energy and then expel it there is no specialized strength. But if while cleansing a wound (for example) you expel red energy you can more effectively break and dispel negative energy and physical bacteria. The commonly used colours inhealing are red, orange, yellow, green, blue, indigo, and violet. Any questions to theusage of these colours (or anything else) I will gladly answer.elements, so too can they channel energy out of a target. This leaves the target weand the caster proportionally stronger. As the skill is not simple to learn, it is best to getas much practice healing and drawing elemental energy before attempting draining thelife from a target.etheric body. In these days when new diseases seem to spring like wildfire, Healers are probably one of the most needed individuals. Healers often concern themselves with thewell being of others before their own, and the principles of truth, life, justice, andharmony.



Mind Over Matter
The art of subtle domination of the environment and one's surroundings is summed most perfectly in the art of Magecraft. The Mage is a highly intelligent, peaceful, mentallyfocussed individual who seeks the purest forms of control over themself, their surroundings, the people they meet, and the beings they come into contact with(A Mage
must
be peaceful, as an angry, vengeful, confused or otherwise highly emotional personcannot properly concentrate). Everything aspect of life that concerns a Mage from day today is domineered so that the Mage is always in total control. Magecraft, as a whole art,consists essentially of three hubs: Psychism, Natural Magic, and Temporal Magic.The highly psychic nature of a Mage lends itself well to being developed into a finelytuned art. To control living beings, a Mage must learn to impose his/her will. Usually,what a Mage does, is to begin with becoming one with the environment. This will bediscussed at length later on, so I will leave the detailed explanation until then. After aMage has become one with their environment, a Psychic Thread is opened between theMage and the Target. This is often seen, with the vision of a Magician, as a yellow-bluethread of light which extends from the Third Eye of the Mage, to the equivalent of their target. The opening of a psychic thread allows the Mage to listen to thoughts, see pastthoughts and to insert thoughts of their own directly into the mind of their target. The pure energy of a psychic link is a phenominal experience, and not one that is soonforgotten. At first, it may be hard to link with another sentient being, and it may feel asthough only the surface of the targets mind is being penetrated. It is a fine way to start. AMage will know the instant a truly powerful psychic link is formed. It is like having livedtwo lifetimes, and instantaneously feeling overwhelmed, elated and very God-like. Oncethe newness of the "link sensation" has subsided, the Mage can then concentrate and willfind that their own thoughts can quickly and simply become the thoughts of their target.This is because of the highly focussed energy that is supporting the psychic bridge. Thisenergy, however must come from somewhere.Mages draw their energy from somewhere. Truly, anywhere. The Mage appears to be aslightly different breed when one examines their method of energy storage/usage. Energyflows through a Mage. Unlike many casters who store energy and use it at a later time,the Mage uses their stored energy only to initiate a link. The Magecraft system runs onthe principle of the four elements: Fire, Air, Earth and Water. A Mage views the entireworld as ethereally composed of one or more of these elements. Each of these elementsalso governs different properties. If a Mage were to attempt a psychic link, their storedenergy of Air (intellect) and Water (spiritualism) would be used to open a channel between themself, their target, and to turn themself into ethereal "lightning rods". Theenvironment then, with each spell casting, continuously feeds a Mage so that energy isnot spent on the casting of the spell itself, but rather only in the spells initiation. A link  between the Mage and the environment is opened with stored energy. The environmentthen starts flowing through the Mage. The Mage filters the energy into what is wanted


and what is not. The Mage uses the required energy type/s (Air & Water, to keep with theexample), and lets the energy then flow into its purpose. In this fashion, energy isconserved and the spell can continue (as long as the required concentration level ismaintained).
Warning: Be sure to learn your limits! When you are getting tired, stopthe spell!
Because the energy will never stop flowing through a Mage until it is willed todo so, many Mages injure themselves by continuing a spell until they can no longer maintain precise concentration and collapse to the floor with exhaustion and suffer froman ethereal backlash. You have been warned. Be careful. The last thing a Mage does isTemporal Magic.Temporal Magic is also known as "Superficial Spellcasting". As the name and nicknameimply, these spells have no lasting effect, but rather are used for dramatic results over ahighly limited time span. These types of spells include: Teleporting (not a strong Mageskill), elemental spells, Mage enchantments, curses, effect spells (such as castingweakness, sleep, clumsiness, etc.) and a few more. The way this is done, is that the Mageuses their body as a magical battery. Energy is very quickly stored at ultra-high speeds,and then jettisoned into a spell. This is quite draining on the mind and body of the Mage,and therefore can be done a finite amount of times in one day, but is a useful skillnonetheless. Sometimes, in certain circles, the energy here listed as "Temporal Magic" iscalled "Psionic Energy". Either way, the idea is the same: High amounts of energy usedin large burst quantities to create short-lived, dramatic, magical changes.Magecraft is a powerful art but, above all other caster types, requires a great deal of mental control and concentration. The next page represents some of the finer points of this art, and some of the minute details of Magecraft.



The Powers of Death and Decay
"The First Rule of Necromancy is to throw away your paperback Necronomicon!"-- "Tomekeeper" Master Necromancer of the Hall of Legions.This page is dedicated to my favourite and most used of the arts, Necromancy. Necromantics is the intimate use of life and death energies to the advantage of the Necromancer. Though at first appearance, the name implys the strict and explicit ues of the powers of death alone, it does, in a bizarre and twisted way, also involve themanipulation of life forces.First, I'd like to explain my quote. It's quite probable that if you are interested in Necromancy that at one point or another, you have either read, or bought (or both) the Necronomicon. Well, I'm sorry to disappoint those of you that have or had it, but it isn'tworth the paper it's printed on. You can
not
buy ancient powers, mighty gods, Necromantic powers and legitimate spells to go along with it for $20 Canadian. Sorry, but no. The truth of the matter is that H. P. Lovecraft is a
 fiction
writer. His story aboutthe origin, purpose, and discovery of the Necronomicon is totally fake, as is the contentof his book. It is nothing more than a semi-intelligently wraught mish-mash of facts thathe has attempted to correlate into a cohesive tome. Don't believe it, don't buy it, and don'tthink it's worth even keeping. Let the neophytes and those that are easily fooled keepTHAT book. There is no such thing, anywhere or in any art, as "The Big Book of MagicSpells" that you can simply pick up and become a 20 minute magician. The closest thingto an "Instant Magical Fix" is the Keys of Solomon series for Conjurers. Magic is adifficult ability to obtain and maintain. Some people are naturally gifted at magic, buteven they have to practice often or else risk losing their ability. I am among the gifted, but I do not slack off at all in practice as a result. Each prospective magician, to be aMaster, must diligently seek out their art through trial, study and tribulation. ColesBookstore does not now, nor will they ever, have a $20 solution. Here is an informativelink on the Necronomicon's History.
It is assumed you have already read and applied the texts presented in "BeginningOccult Magic" and "Branching Arts", back at the main page. If not, use the link atthe bottom of this page to go back, or use the Back button on your browser.
 As a Necromancer, you will find yourself in a precarious position. You have, of course, been practising Necromancy for a while before visiting a page about advancedtechniques, so you would have noticed by now that working so close to death does somerather nasty things to you (being a living entity). This is because though you are protected, as a Necromancer, you are still not immune. The real dilemma that most people find is that their own bodies come to resemble the very forces they conjure. Necromancers tend to become very fragile in body and in appearance; their skin bleacheswhite, their cheeks go sallow and their hands become twisted and bony. Their gaunt and

skeletal appearance eventually progresses to the point that healthy individuals view themas rather frightening or anorexic. This is what the magician reaps as a side-effect of  Necromancy. So, one of the goals that must be achieved by every Necromancer is theability to try to avoid dying from practising their magics. This is done by using amodified form of the energy channelling lessons laid out in Beginning Occult Magic.The way you were instructed to channel energy in Beginning Occult Magic, was to breathe in the surrounding energies and focus them towards a purpose. Now, let's expandon that idea. A fire magician will not breathe in water energy, nor a water magician fire.Conversely, a Necromancer will not be using the
living
(or Natural) forces around them, but rather will start off with using the powers of death. When a living thing dies, itsessence remains on things it has touched or associated with during life. It is like a personality fingerprint that is left for those that are sensitive to them. You also, as a Necromancer, give off these pulses, but your essence is the essence of death. Instead of using an internal source of life, that being your health, to initate operations of  Necromancy, use the death essence that exudes from your presence. Death forces willsimply eat up the life forces used in an operation (although it works just as well), butdeath energies will initiate and also strengthen the operation at no cost to you. A great place to regenerate this ability to pulse out death energies, if you are low on power, is in acemetary. Just walk around for a while, viewing the vestiments of death and the faces of the other people. You don't have to hide in there, meditate, or seek out bodies, but rather  just be present. The effect this has on you, as a Necromancer, is that it "re-aligns" your nature to properly and consistently exude the "death aura". If you become magicallyimpotent, it helps to get your bearings by having a quiet time in the cemetary (however twisted or beautiful that sounds). It performs much the same function as prayer to aChristian. Christians pray, and feel energized and "in tune" with God again. Necromancers can have their time of solemnity and solitude and come away with newfocus, and sharper concentration. It takes away the cares of the world and alsoregenerates your magical power.Speaking of magical power, let's take a moment to discuss the usage of rings, amulets,talismans, enchanted devices/clothing, etc. In my opinion (feel free to disagree if youwish), the whole pile of rings and things are a waste of money. As I have found, thesevestiments of Necromancy do nothing more than bolster the ego. They may be useful for struggling beginners to feel that they have power through the object, but in actuality, onemust realise that all these powers are channelled through your own skill, not because of a piece of stone, wood or metal. A struggling Necromancer who knows no better mayactually be improved by the use of Necromantic vestiments, but this is only because the beginner
believes
it will help. Personally, I don't wear a necklace, or ring, or amulet or any sort. I know that my power is just as great even without these things. If you seesomeone who is having trouble with the art of Necromancy, give them a Necromanticring. They'll enjoy it, and it will "give them power". After serious study (supposing theyare studying to improve their art and not just looking for quick and fun magic results),they will realise that extras are not important and will take the ring off.

Now we come to the technique and abilities of a Necromancer. This will take a while(roughly a lifetime) to understand. Power, as a Necromancer has, is not limited to acertain set of spells and abilities. Necromancers, much like Mages, are very versatile intheir abilities. Anything related to death, shadow, darkness, and the undead is within thegrasp of the Necromancer. A Necromancer may use their power in any way theimagination can comprehend, the mind can understand and the power can support.Remember, Necromancers: This is not a video game. You are not stuck with a finiteamount of spells.Just as a White Magician creates "pure" areas to work in, the Mage creates "Nodes", andthe Enchanter has a "Ritual Area", so the Necromancer can construct an ethereal space of heightened power. These, sadly enough, are very easy to find. As a Necromancer  progresses through the ranks they will find that as they approach the height of their own personal power, that their very surroundings will become decayed and ghastly inappearance. This is because the Death Essence that a Necromancer exudes will permeatetheir surroundings. Because every operation a Necromancer attempts is based in the useof Death Essence and the molding thereof, the necrotic aspects of Death Essence tends toleak out into the surrounding area. As an example of casting a Necromantic spell, such asto see far away, one would use Death Essence. The Necromancer is a secluded sort whois usually unable to consort effectively with other magic types, due to the vampiric and parasitic nature of Necromancy. As a Necromancer, a good idea would be to seek outother magicians and use the infamous Draining Touch to take their life force and energyfrom them. This can then be channelled into miscellaneous spells and works of  Necromancy. Now, for all of this information, you should know that this covers what is called, "Lesser  Necromancy". Lesser Necromancy is not as extreme as Greater Necromancy, but usually just as powerful. To complete the knowledge of a Master Necromancer (

Now we get to the truly advanced parts of Necromancy. This is the level that 99% of  Necromancers never attain (especially alive). Initially you have found and been taughtthat the Death Essence is the power of Necromancy. This is true, for Lesser Necromancy.As a warning: Lesser Necromancy is more than sufficient for almost every need. Acompetent Lesser Necromancer will be hard pressed to ever find a foe so powerful thatthey must resort to Greater Necromancy. Greater Necromancy need only be used in themost extreme situations!This is the overwhelming power of Greater Necromancy: The Two Spheres. The twospheres are Fire and Ice, or what I call Hell and Styx.Hell, thanks to Christianity, is well known to most people. It is the place where evilcreatures, souls and spirits are confined to a burning inferno. Black lava rock, lava,demons, acidic and burning rain, ashes, fire, chains, torture, disfigurement andunspeakable pain are all components of that place. This is where the most vile of the Firesphere are kept. When a Necromancer wishes to draw the most powerful servient entitythey can muster, it is from Hell they come. Hell is the abode of already captive andtortured creatures, so all the Necromancer must do is promise a brief time of relaxationfrom the pain in exchange for services. Almost every being will gladly take such a tradein an instant. To do this, the Necromancer must use ether from Styx to cool the aura of the spirit and keep them bound to earth. From Hell, a Necromancer can call Minor Demons, Greater Demons (though not Satan or Archdemons), Fire Wraiths (quite asight), Fire Skeletons and Hell Imps. This is an exhaustive list (as far as I can tell). Theaccessible content of Hell changes all the time though, so the availability of thesecreatures may fluctuate slightly. It is also the ether of Hell that allows a very skilledcaster in Greater Necromancy to cast very un-Necromantic spells such as Fire Blast. Becareful when using Hell's fury though. Even though most creatures are willing to beservants for the price of temporary freedom, some of them will try to trick a Necromancer into making deals that are unbalanced and cost dearly.Styx is the second of the spheres. It is where the most powerful of Necromantic creatureslie. Unlike Hell, however, the creatures of Styx are not always servient. Styx is the abodeof Death himself. It is a cold place of silence, grief, mental pain and loss. It is the place of whispers, chill, cold swamps, dead trees, barren ground, cloudy skies, and ominousnothing. From here, Necromancers draws the most powerful entities available to them(not excluding Death). Creatures such as Undead Servitors, Wraiths, Spectres, Geists,Shadows, Death Steeds, Grim Reapers (there are many of them) and Death himself areavailable with enough coaxing and skill. The creatures of Styx have a desire, much likethe creatures of Hell: They want to live again. Whereas Hell is full of sensation (albeit


 painful), Styx is greviously lacking of sensation. The creatures of Styx want to be onearth again simply to be able to feel, and to interact with their enviroment. This is the bargaining tool of the Necromancer in this case. Using Hell's ether, a Stygian creaturecan be bound to earth to perform the Necromancer's will. Now I'd like to avoid confusion about binding Hell or Styx creatures to earth; You do not
always
need to use ether from the opposite sphere to bind a creature to earth, though Ihave found that the method usually works. In this case, as in most things in the world,there are always exceptions to the rules. If one was to call Death, for instance, using Hellessence would be very bad. Death must remain in his own element, and therefore should be "bound" using only Death Essence or Styx power. The same goes for calling Reapers(or some types of Steeds). They are totally Stygian and therefore cannot be bound usingHell power. By the time a Necromancer reaches this level, being able to tell how tosummon a creature will be second nature instead of a mystery (as it may seem now tosome readers). As a last piece of advice on Greater Necromancy: Hell and Styx, thoughchock full of standard creatures, occasionally surprise me and spontaneously make bizarre creatures available for summoning. Sometimes, these creatures do not even seemlike they belong in that particular sphere, but they appear nonetheless. Take advantage of these bizarre quirks, since they come along infrequently. Now, with the dispensing of this knowledge, I call to a close the realm of Necromancy;the art of Necromancy has been covered to the fullest extent possible (without revealinganything that one must learn of their own accord). First, learning Lesser Necromancy andthen learning Greater Necromancy, one has very little true opposition. Call the zombies,ghouls, wraiths, imps, servitors, demons and skeletons to sing their cacophony if ever youtotally master Greater Necromancy; On that day the world will end, I'm sure...



Deities and the Cosmos
Satanism as a magical or religious art focusses primarily on one qWhy are we here? This site being about magic, not religion (though itdoes occasionally impose itself into the magical framework, and mostlyso in the art of Satanic magic), I will ignore the various religious ansand move straight to the magical philosophy behind that question. Popculture indicates one of two answers to the reason of our existence:uestion:wers

#1. We are solely for the purpose of worshipping God the Creator, or some grandentity therelike, and to base our existence around pleasing this cosmic entity byfollowing rules of conduct and morality.

#2. We are here because of a big explosion which was followed by gradientevolution, relying on a chemical soup of unknown composition and mere chanceto cause sequence after sequence of minor change over a span of millions of yearsto produce everything now seen. Therefore the supernatural is either non-existant,or doesn't play a part in life.A Satanist once told me that this only presents two options: Poof or Bang (respectively).To a Satanic Magician, both of these options are unusable. If the first is true, then we arehere only for worship to an omnipotent entity who shows no physical manifestation onearth. The Satanist poses the question "Why doesn't God speak with a thunderous voiceany more? Why, if He exists, does He not prove His existence anymore with loudspeeches and fire from Heaven? Where is the concrete, easily found and undeniable proof?" The second option is unusable as well. If random energy were to cause order inthe universe, why does entropy exist? The Laws of Thermodynamics (and particularlyentropy) prohibit the possibility of the theory of evolution from being true (cf.ARN.org

),as is becoming more and more apparent in scientific circles (especially in the differentsub-disciplines of physics).So, now having discluded the two major views of origin, one wonders where the Sataniststands on this subject. The answer is "in the centre of everything". Satanic magic isfocussed on the worship and building up of your own soul as a deity. Every person, in theSatanic view, is a god unto themselves and an eternal being of equal potential power tothat of any existing entity. With a philosophy like this one would, of course, wishthemself to be the highest entity in the universe. This has its complications though. Beingall powerful, most people would not wish to be bound by the rules that God is. God is bound to be good at all times; in thought, action, word and deed, God must be pure. Most people do not wish to be bound in such a way and therefore must seek a medium that willallow them to act in any way they choose. Another main consideration, however, is thatthe magician wishes to make use of an entity which is powerful yet allows freeexpression. The obvious choice that blends these two components -- power and self-gratification -- is Satan.


Satanic Magicians are not bound by the moral rules or laws thattypical magicians must adhere to. Their magical methodsinclude only spells which bring satisfaction to themself throughthe use of infernal and Satanic powers. According to TheSatanic Bible (I can not provide a link to it, since it's acopyrighted work that can not legally be reproduced withoutgiving royalties, etc.), in the book of Leviathan, Chapter 3, itstates that there are three types of spells available to Sataniccasters:

Spells of Compassion

Spells of Destruction

Spells of LustAs is common to form, each will be discussed in turn.Spells of Compassion may seem to be a contradictory concept, given that the Satanicmagics are focussed on the caster as beneficiary but, in actuality, it is quite feasible thatthe caster can receive pleasure from the joy of another. When casting spells of compassion, as with other types of spells in the Satanic realm, one must be entirely surethat they could be perfectly satisfied with the results. A wonderful briefing on the topic of definitive spell-casting is a book by Aleister Crowley calledMagick without Tears. Theconcept of casting magic without any remorse can be condensed into one example: If youwere, for example, to cast a spell to make your ailing friend well again, would you be perfectly happy if they were back to full health in a couple days? This depends on a fewfactors. Do you like your friend that much? Is he/she a nice person? Is their presence better than their absence? Things of that nature must fully be taken into account so thatevery spell is picture perfect.The second type of spell is a Spell of Destruction. Once again, exactly like theconsiderations necessary for a Spell of Compassion, the idea of "Do you
really
want your spell to work?" (i.e. Magic without tears) must be taken into account. Often, thedestruction of one involves the destruction of many. If, for example, you hate your bossso much that you want to cast a destruction spell on them, take the time to consider that part of your boss' destruction might involve the bankruptcy of his/her company which, being your boss, would also be *your* company. Also, be sure that a spell of this power is never used as a joke. You must be totally, entirely, 100% certain that you wish theabsolute obliteration of your target. No "just hurt, don't kill" mentalities. The ultimate endof a spell of destruction is the death of the target.The last type of spell is a Spell of Lust. These spells are very peculiar, in that lust is not anaughty concept for the Satanic magician. On the contrary, using sex merely for pleasureand the acquisition of power is quite common. A real, dedicated Satanist/Satanicmagician is not concerned about the moral trappings of having sex and is quite free withthe sharing and use of their body for such a purpose. After all, chastity and morality areChristian virtues, not a Satanic ones. Though Satanism the religion does not conscribe to

the wild orgies commonly attributed to it through the media, Satanic magic does. When alust spell is cast, as per The Satanic Bible, the Satanic magician does more than performthe act itself; energy is also absorbed. Sex rituals comprise a large amount of the power  base for the Satanic magician because of the large amount of energy expended in bothmembers during a stimulation/copulation ritual. This energy, instead of being ignored andgoing to waste, is absorbed by the Satanic magician and is channelled into a new spell.Finding a real, dedicated and unashamed Satanist is rare, a Satanic Magician even moreso, and a skilled Satanic Magician is a proverbial "diamond in the rough".



Raw Power and Dark Energies
The world of the Sorcerer is one which is wreathed in the mystic fires of the future.Having the same cunning and foresight as a Wizard, Sorcerers attempt to change their world through a slightly different means. While the Wizard tends towards "good" magics,and a defensive position, the Sorcerer tends to have an affinity for the "evil" magics andan aggressive mannerism. This does not imply that they are evil, per se, but it does showthat they have a different approach tactic.Sorcerers use the aggressive magics because they desire to take a pro-active role in theshaping of their future, or the future of their target. They use things that, by the definitionof "White" and "Black" magic which is used in The Library of Knowledge, classify as black magics to shape things around them. The idea is similar to the famous analogy usedin the magical community concerning psychic warfare: To participate in psychic warfare,one may either attack all of their enemies, or they may shield themselves. Bothapproaches accomplish the same goal -- the safety of the magician's target (even if it isthemself). These approaches bear the same differences as Wizardry and Sorcery. TheWizard would adamantly defend themself, never becoming too concerned with whoever might be wasting their time attacking. The Sorcerer, conversely, would be the onecounter-attacking their enemies, making no effort to adapt themselves to the enviroment, but rather adapting their environment to themselves. To this end, it is often useful for theSorcerer to utilize an array of skills. These skills include scrying, enchanting, conjuring,and heavy reliance on the art of Magecraft.Scrying is used to simply predict the future. This is essential component to planningahead and understanding which spells will need to be performed. The method used by theSorcerer, from cauldrons to chicken bones, is entirely based on what they are comfortableusing. With a basic foreknowledge of events, the Sorcerer would reflect back on their answers to The Three Questions of Magic and then evaluate which method(s) arenecessary to make things work in their favour. Though perhaps less accurate than adedicated Diviner, Sorcerers and Wizards have the ability to see the approximateoutcomes of their potential spells. This is a distinct advantage that these two caster typeshave over the other types (except for a
bona fide
Diviner).Enchanting for a Sorcerer, as with any art that shares an ability, has a unique twist added.A great deal of a Sorcerer's methods of Enchanting, as you might have guessed, centrearound the element of Fire. Fire is such a favourite among Sorcerers because of what itrepresents -- active manipulation. The more subtle element of Air, often representing powers of the mind and of more delicate operations, is almost unusable by the Sorcerer due to its opposed nature. Water, likewise, has limited use to a Sorcerer for the samereasons as Air. Finally Earth, while occasionally useful to a Sorcerer, tends to have aslow and exceedingly ponderous way about it, thereby rending it a frustrating element tothe average Sorcerer.
Sorcerers that make heavy use of conjuring are far from rare. This tends to become aSorcerer's mainstay power due to its definitive simplicity, sheer power, and (relative) predictability. All but the most powerful spirits are accessible to a Sorcerer, leaving alarge choice of lesser demons, Knights, Counts, Earls, Presidents, Marquises, and selectPrelates for service. Some Dukes/Prelates, and all of the Kings of the DemonicHierarchies are inaccessible to the Sorcerer, due to a lack of preparation. Even if theSorcerer could, somehow, prepare themselves in the appropriate manner, it would meangiving up Sorcery; a Sorcerer, according to many of these demons, are "defiled", beingtainted with other magics. Because of using other magics, the higher demons will notrespond or, worse yet, will take vengeance on unworthy Conjurers. These higher demons,however, usually have abilities that are still accessible through the use of a number of lesser demons that still are within the power range of a Sorcerer. This saving graceaffords the Sorcerer almost all the powers of a full Conjurer without having to undergoall the same purifications, rituals, and sacrifices necessary; the only two drawbacks arethat it takes more time to achieve the same results, due to having to conjure multipledemons, and that some of the abilities of the superior demons are truly unique to thosedemons alone.Lastly, lesser skills of Magecraft are used to exert the will of a Sorcerer. Rather thanadapting and turning their magic inward, the Sorcerer turns their magic outward to createchanges around them. The sheer volume of energy and the gigantic concentrations of  power necessary to effect such a mass change sets Sorcery apart from the other arts.Instead of seeking the refined and highly focussed power of a Mage, the Sorcerer willsimply unleash multiple waves of energy to accomplish their tasks. Though borrowingfrom the Magecraft system, this unique use of energy is specific to the Sorcerer'smethods.This unique art known as Sorcery is one which knows no bounds and has no limits,except those which are allowed by the user.

As opposed to the harsh magics of the Black Mage (not a true Mage, but rather onlyetymologically), the White Mage (likewise, not a true Mage) is focussed on only thosethings which are necessary to protect, heal, and those things which work for the greater good of humanity and the individuals therein. The nature of a White Mage must be pure,or the magic will not work. It stems from the inner being, and the powerful force of loveand justice. There are many deities which are used by White magicians that support thiscause and the principles of it. It is called "The Great Work", and is based on a complexsystem of justice and morality which is aided by the use of advanced protective magics.The principles of using this advanced protection, and the rare circumstances under whicha White Mage can use "offensive" magics will be described at length. Note that this pagewill cover only the casting aspects of White magic and will virtually ignore the manyreligious shells that are placed on this type of casting.First off, one must understand the ritual as is propagated by the study of magic. Magiccan be used in any way the caster deems fit. Many casters have different mindsets, andthereby branch into many arts. The mind of the White magician is one of peace. A WhiteMage will never seek revenge, per se, but will simply seek to be left alone by uncouthcasters. Being the most non-intrusive of magical types, White magic is based on the useof defensive, healing, and augmentatory spells.The defensive aspect is one that makes White magic so distinct from every other type.The tenet of White magic theory that most exemplifies this is: "It is easier to create onesolid defence than to destroy a multiplicity of enemies" -- Common Saying. Using thislogic, the White Mage practices the use of shielding methods, creating barriers aroundthemself and friends for protection, the creation of protective servitors, and many other methods that prevent the "bad energies" of other magicians or a hostile environment fromaltering their course or magical alignment/attunement. In persuit of this goal, WhiteMages (chiefly, among all casters) creates nodes of power where no other magical energycan interfere.Another skill of the White Mage is the ability to perform minor healings. Now, of course,these healings are not nearly of the same caliber as a Healer, but they are nonethelesseffective. Much like a Black Mage borrows from Necromancy, so does a White Magefrom Healing. The purity of the nodal environments made by a White Mage allows themto sufficiently amplify their power enough to perform spells which are slightly out of their category. One method used by White magicians is a Wicca technique called "TheCone of Power". Details of this procedure can be found at many different web sites andshould not be too hard to hunt down (I'll provide a link if someone takes the time to pointa good one out to me).


The last landmark ability of a White Mage is the ability to help those around them. AWhite Mage is dedicated to helping humanity and ensuring that people around them are benefitted by their presence. More often than not, they use their unique powers of prayer and blessing to increase the success, happiness, or general well-being of those aroundthem. The White Mage can create nodes of blessing in another person's home to bringthem good luck, can bless their objects and make them somewhat enchanted in that way,and a host of other blessings that can improve the life of themself or someone else.The final aspect of White magic that should be mentioned is the fact that Whitemagicians, though primarily defensive casters, do have
very
rare moments when they areallowed to use "offensive" spells. These are not offensive spells of the same class asBlack Mages, obviously, but rather forms of magic that halt an attack from its source.This sort of spell would be one of the rare occassions when a White magician is strongenough to cast a Mute spell on the powers of an aggressive and persistent magicalattacker. While being offensive and taking proactive measures to halt another's spell, nodamage is done to the target. This is the acceptable use of "offensive" magic by a WhiteMage. It keeps the purity of White magic while halting a problem at the source.


The Challenge of Mind
"Wizardry is the type of magic that is intellectually based, drawing on elements notidentifiable by modern science, to perform various magical effects."--“Cerberus” Master Wizard of the Hall of LegionsSo, you have an interest in Wizardry, eh? Before we get into the real essence of Wizardry, let me make sure that you understand what it is all about. Wizardry is morefocused on magic as science as opposed to magic as religion. Wizardry is based aroundlogic more than faith. To have this explained further, please read on.Wizardry basically has three rules that can quantify how to make spells and magic work for you. I shall tell the rule, and then explain it.1. One cannot learn and focus on the parts of magic, but forget the whole. Easy tounderstand, right? If you have a car and you wash the car everyday but ignore the rest of it, do you think it will last forever, or have the same performance as the day you boughtit? Don’t think so. So to paraphrase, do not learn the basics of magic, forget them, andthen jump off and cast spells all the time. Meditate, do spell research, and collect spellcomponents yourself. Work on all the parts of magic and see them as a collective. The basics of magic are what helps you to fully understand why magic works.The second rule of magic is somewhat an extension of the first.2. The magic comes from knowledge of the principles of its use, and in the user’sknowing of how magic affects the environment. This one is a little confusing. Magicworks because the spellcaster knows how magic works. It is not as simple as flipping alight switch and not expecting a light to come on. Ignorance of magic combined with the performing of magic will get you nothing. In knowing how magic affects theenvironment you come to understand the why of how spells function. Magic rarelycooperates with physical laws. Magic bends a lot of physical laws, and occasionally breaks them.The final law of magic is probably the simplest.3. Magic comes from the combined effort of your heart and mind. Simple. To make aspell work you must have the spell completely in your mind, casting it in your head asyou are casting it in the physical world. You must KNOW the spell in your mind. Insideout, backwards, forwards, etc. The other half comes from the heart. The magic has toflow from your heart into every part of your body, and then into your mind for any spellto work. To paraphrase, you must know in your heart that the spell will work. Not

believe, KNOW. Only when you are fully in control of both your thoughts and your heartwill the magic work for you.These three rules constitute the core of Wizardry.Another thing that is significant to Wizardry is knowledge. Knowledge is what makes awizard do what he does. He operates outside of the accepted norm of society. For knowledge, he ventures into places that even the bravest men would run from. Alwaysremember that knowledge and wisdom is power. Knowledge holds the universe together.Knowledge gives the wizard purpose in an uncertain world. When you are depressed andthe uncertainty of the world brings you down, remember that the magic and knowledgeare what gives your life purpose. Now that we have you up to date on the Philosophy of Wizardry, let us discuss thetechnical side of the Art. A Wizard’s spells are based around logic. This is not to say thatspells and magic are “locked” into a rigid framework that cannot be changed.For example, if I research a spell that protects me from evil and another wizardresearches a spell that protects him from evil; the methods of spell research, the means bywhich he casts the spell, and even the material component will be radically different,even though the end result of his casting and my casting will be the same.What this means is that spells are as individualistic and creative as the wizard whoresearches them. Yes, I said research. Wizardry is best used by those who areacademically minded. This is not to say that if hate studying and reading and writing thatyou will not excel at Wizardry. But your walk down this magical path will be difficult.But that is true of almost everything. You get out of Wizardry what you put into it. Butthe effort you put into being a wizard is worth it. The saying “What would you do if youhad the power?” takes on a very personal and significant meaning when applied toWizardry.But this power comes with great responsibility. Now I’m going to give you a few final bits of advice to help you through the initial difficulties that most wizards face until theyactually use their brains and learn when to cast spells.First, and foremost, spells and magic are no substitute for your brain. This destroys a lotof people’s desires to work magic. They think that having a few feeble spells makes themthe smartest folk in the universe. But, lo, when they find out that their magic is weak compared to the magic of the wise, they give up and say that it is all Greek to them. Butremember that this is not so. He who thinks with his mind knows when to cast spells andwhen not to. You decide which option is what for you.Secondly, if there is an easier (and sometimes, less expensive) way to accomplishsomething without using magic, do it. There is no rule of Wizardry that says what can bedone with magic can’t be done with elbow grease. It is just a question of casting spellswhen you have to, not because you can.

Lastly, earn as much magical knowledge as you possibly can. But do not be stringentwith it. This gets a lot of wizards angry. They believe that the purpose of magicalknowledge is to be hoarded in towers and chests to rot away to dust long after they have passed into the grave. Remember, that by sharing knowledge, you get knowledge. But onthe other side of the coin, always have half a dozen tricks up your sleeve. But the bestadvice that I can offer is that you must always remember that in your pursuit of knowledge there will be others who will attempt to exploit that pursuit. Remember thatyou exist strictly for this pursuit. Interpret all threats to this pursuit of knowledge asthreats to your pursuit of LIFE. Deal with these threats as best you see fit, but deal withthem. They will not go away if you ignore them. Finally, you now understand the path of Wizardry. But the only knowledge of Wizardry that is most significant is the knowledgethat you collect and earn yourself. Take my advice to heart and mind, and you shall know power beyond your wildest imagination. But remember, that power without responsibilityis short lived. Responsibility is the best magical knowledge you can learn.

Magic: The Invocation of Fallen Angels


An Excerpt from:

The False Prophet Azazel by John of the Gentiles
Chapter 3. Magic
 To truly understand the story of the fallen angel Azazel one must study the practice withwhich he is associated, namely, Magic.
“I wish to explain to you whence the worship of idols began in this world…the beginning was in
this wise.
Certain angels

(Azazel’s group of angels)
, having left the course of their properorder, began to favor the vices of men, and in some measure to lend unworthy aid to their lust, inorder that by these means they might indulge their own pleasures the more; and then, that theymight not seem to be inclined of their own accord to unworthy services,
taught men thatdemons (read: the fallen angels) could, by certain arts
 —
that is, by magical invocations
 —
bemade to obey men
.”
-
Pseudo-Clementine Book IV Chapter XXVI
Zohar 3:
208a likewise attributes Azazel (Aza’el) and his angels for the introduction of
the knowledge of the secrets of the magic arts to mankind, as does The Book of Enoch. Theapostle Paul as related in 1Corinthians 10:19-20 equated the worship of idols [idolatry] with theworship of demons [demonolatry] and Zohar 2:7a tells us the gods of the nations as spoken of inThe Bible were no mere powerless idols but represented very real celestial beings that haveinfluence over actual events on our Earth. Such practices are directly attributable to the demonicfallen angels.

One example of a magical invocation (by definition a magic spell) which highlights thedependence of the success of magic spells on such demons/fallen angels is contained in the
 Mithraic Great Magic Papyrus of Paris
. After setting forth what one must do in preparation, we
are told: “I have not found a greater spell than this in the world. Ask the god (the demon
 /angel)
for what you want, and he will give it to you.”
Condemning such pagan magic practices, theChristian Alexandrian scholar and theologian

Origen in his Contra Celsus, Book 6 Chapter
XXXIX tells us “those who employ the arts of magic and sorcery…invoke the barbarous namesof demons.”

According to Jewish legend, the teachings of the Kabala were revealed to mankind by theangels. Such angels are called
shedim
. Some shedim are invoked during Kabalistic magicceremonies such as was most famously the golem of Rabbi Yehuda Loevy. Contrary to popularbelief, there is no such thing as benevolent shedim. Aleister Crowley, a practitioner of Magick(which he held to be:
“…
the true science of the Magi
…”
), invoked the shedu Azazel under theguise of Choronzon (which word
means ‘Chaos’)
, the Dweller in the Abyss (
shedu
is the singularform of the plural
shedim

and is derived from the Semitic word ‘
sedu
’ meaning ‘spirit’
). InArabian countries the jinn (
in English, ‘
genies

)
, who represent Azazel’s gr
oup of rebelliousfallen angels are likewise associated with magic. Arab magicians are called Muqarribun, theirtraditions predating Islam itself. Through their use of magic, the Muqarribun sought to controlthe jinn who they knew to be the rebellious angels of God in order to exploit them to theiradvantage. Spells were employed in an effort to control the jinn, to enslave them and even asprotection against them (a few even solicited their protection as guardian angels). The ancientEgyptians employed priestly magic-practicing magicians as well (See Exodus 7:11. Jannes and


explains as to the origin of the
word ‘magic’: “Originally the word meant the science or art of theMagi, the Persian priestly caste.”
The Magi (sin
gular ‘Magus’) constituted
the priesthood of theZoroastrian religion.Ceremonial Magic has a long storied history:
“Magic operations, like those of the
Lemegeton (a 17
th
Century grimoire also known as TheLesser Key of Solomon**), which involve conjuring
up a ‘spirit’ –
an occult force personified asan angel or demon
 –
have a long history and tradition. The basic pattern of the ceremonies isalready found in the Graeco-Egyptian magical texts, which date from about A.D. 100 to 400, andis repeated in mediaeval and modern textbooks, though with many variations in detail. First themagician prepares all the necessary accessories
 –
his sword, his wand, perfumes, talismans, themagic circle, pentagrams and hexagrams. When everything is ready, he summons the spirit toappear in a succession of powerful incantations. Finally he gives the spirit its orders and
dismisses it.”

 –

The Black Arts by Richard Cavendish, 1967 A.D
.
(** In his book Ceremonial Magic [1980 A.D.] p.57,Israel Regardie, who had once served
as Aleister Crowley’s personal secretary, writes: “Commissioned and paid for by Aleister
Crowley while he was still a member of the Hermetic Order of the Golden Dawn, it [The Lesser Key of Solomon] had beentranslated [into English] from the Latin by S.L.
Macgregor Mathers in the opening years of the twentieth century.”
)

Famed ceremonial magician Henry Cornelius Agrippa (1486 - 1535 A.D.) explains [notehis
synonymous use of the words ‘magic,’ ‘philosophy’ and ‘science’]
:
“Magic is a faculty of wonderful
virtue, full of most high mysteries, containing the most
 profound contemplation of most secret things…Magic comprehends, unites and actuates;
deservedly, therefore, was it by the Ancients esteemed as the highest and most sacredPhilosophy. It was, as we find, brought to light by most sage authors and most famouswriters, amongst which principally Zamolxis and Zoroaster were so famous that many believedthey were the inventors of this Science. Their track Abbaris the Hyperborean, Charmondas,Danigeron, Eudoxus, Hermippus followed. There were also other eminent, choice men, asMercurius Tresmegistus, Porphyrius, Iamblicus, Plotinus (
“Plotinus,” it was said, “knew hisdemon, and held familiar conversations with him.”
See The History of Magic Volume I p.446; Ennemoser, 1856A.D. This was no doubt true of all of these individuals
), Proclus, Dardanus, Orpheus the Thracian, Gog theGrecian, Germa the Babylonian, Apollonius of Tyana. Osthanes also wrote excellently of thisArt, whose books being as it were lost, Democritus of Abdera recovered, and set them forth withhis own Commentaries. Besides, Pythagoras, Empedocles, Democritus, Plato, and many otherrenowned Philosophers travelled far by sea to learn this Art; and being returned, published itwith wonderful devoutness, esteeming of it as a
great secret
. Also it is well known thatPythagoras and Plato went to the Prophets of Memphis (in Egypt) to learn it, and travelledthrough almost all Syria, Egypt, Judea, and the Schools of the Chaldeans that they might not beignorant of the most sacred Memorials and Records of Magic, as also that they might be


furnished with Divine things.”
-
The Philosophy of Natural Magic Chapter II by Henry Cornelius Agrippa, ed. L. W.de Laurence [1913]
 According to the Italian Renaissance philosopher Count Giovanni Pico della Mirandola(1463
 –
1494 A.D.) writing in what is considered to be the Renaissance Manifesto and a keydocument of
 Humanism
, in a document entitled the Oration on the Dignity of Man:

...magic hastwo forms. One consists wholly in the operations and powers of demons, and consequently thisappears to me, as God is my witness, an execrable and monstrous thing. The other proves, whenthoroughly investigated, to be nothing else but the highest realization of natural philosophy (also
known as ‘natural magic
,


also known as ‘natural science’ and
which we know today as
 physics
).The Greeks noted both these forms. However, because they considered the first form whollyundeserving the name magic they called it
goeteia
(black magic)
 ,
reserving the term
mageia
 (white magic, also known as
 High Magic
)
 ,
to the second, and understanding by it the highest and
most perfect wisdom. The term “magus”
in the Persian tongue, according to Porphyry, means the
same as “interpreter” and “worshipper of the divine”

in our language…The first
(goeteia) is themost deceitful of arts; the second (mageia), a higher and holier
philosophy
. The former is vainand disappointing; the later, firm, solid and satisfying. The practitioner of the first always tries toconceal his addiction, because it always rebounds to shame and reproach, while the cultivation of the second, both in antiquity and at almost all periods, has been the source of the highest renownand glory in the field of learning. No philosopher of any worth, eager in pursuit of the good arts,was ever a student of the former (goeteia), but to learn the latter (mageia), Pythagoras,
Empedocles, Plato and Democritus crossed the seas.…That first form of magic
(goeteia) cannot justify any claim to being either an art or a science while the latter (mageia), filled as it is withmysteries, embraces the most profound contemplation of the deepest secrets of things and finallythe knowledge of the whole of nature.
” (

Renaissance humanism [14
th
-15
th
Centuries] saw aresurgence in hermeticism and other Neo-Platonic varieties of ceremonial magic...Alongside theceremonial magic followed by the better educated were the everyday activities of folkpractitioners of magic across Europe, typified by the cunning folk found in Great Britain.

-
themiddleages.net:
 History of Magic
. Falling into the category of Renaissance Humanism are the writings and grimoires of German ceremonial magician Heinrich Cornelius Agrippa
).
 King James the First of England in his Daemonologie (1597 A.D) Book I Chapter III informs us
“There are principally two sorts (of magic), whereunto all the parties of that unhappy art are
redacted; whereof the one is called Magie or Necromancy, the other Sorcery or Witch-
craft…they say, that the witches a
re servants only, and slaves of the Devil; but the Necromancers
are his masters and commanders.”
It must be noted England retained anti-witchcraft laws calledWitchcraft Acts which forbade the practice of conjuring/invoking/evoking of angels/spirits/demons, of witchcraft and of sorcery, upon its books in one form or another in theBritish Isles often mandating the death or imprisonment of the offender starting in the year 1542A.D. until the ultimate repeal of the Witchcraft Acts in 1951 A.D. As the British witch DoreenValiente, writing circa
1978 A.D. explains: “The
resurgence of the old religion of nature-worshipand magic really began in 1951, when the last of the antiquated Witchcraft Acts in Britain was
finally repealed…it was largely through the inf
luence of the Spiritualist movement, now widely
accepted as respectable, that the final Act was swept away.” –
p.13 Witchcraft for Tomorrow.
The repeal of the Witchcraft Acts in Britain in the mid 20th Century A.D. led to aprofusion of oc


in the
 Introduction
to his Gypsy Sorcery and Fortune Telling circa 1891
A.D.: “There is not a
town in England or in Europe in which witchcraft is not extensively practiced, although this isdone with a secrecy the success of which is of itself a miracle.

Its popularity has never waned).Books released after the the repeal of these Acts included the father of modern Wicca witchcraft
Gerald B. Gardner’s High Magic’s Aid
(1951 A.D.), Witchcraft Today (1954 A.D.) and TheMeaning of Witchcraft (1959 A.D.). Concerning the practice of witchcraft and magic, Gardnerhimself explains:
“The foundation of magical belief
s, of which witchcraft is a form, is thatunseen Powers exist
(‘powers’ is a Biblical word used to denote

‘angels’)
, and that byperforming the right sort of ritual these Powers (angels) can be contacted and either forced orpersuaded to assist one in some
way.”
-

The Meaning of Witchcraft by Gerald B. Gardner, 1959 A.D.
Gardner’s
books on the subject of magic as well as a plethora of others including one entitled The Morningof the Magicians as issued by two French alchemists named Louis Pauwels and Jacques Bergier(Bergier was in addition a Jewish student of Kabala and is in fact a nuclear physicist as well as a
chemical engineer, alchemy’s modern counterparts
as Bergier points out in his book) led to the
1960’s counter
-culture revolution in America and England. We will discuss this subject inanother chapter in greater detail.Secret societies engaging in illicit ceremonial magic practices in England prior to therepeal of the Witchcraft Acts [including the
 Hermetic Order of the Golden Dawn
as well as otheradherents of Satanism, Thelemic/Theosophic Orders, and New Age movements (
TheosophicalSociety
-themes such as those espoused in the writings of
Theosophical Society
-member AliceBailey in particular are the fundamental philosophy of New Age teachings; New Age is simply arecent repackaging of the Old Religion of witchcraft.
The Hermetic Order of the Golden Dawn
was in fact the magic-practicing inner circle of the greater
Theosophical Society
itself)] base theirteachings in part on the esoteric mysteries of the Greaco-Egyptian Hermetic Qabalah. TheHermetic Qabalah magic system has many influences including Jewish Kabalism, Gnosticism,pagan mystery religions, Freemasonry, Neo-Platonism, Rosicrucianism, astrology, tarot, EasternTantric sacramental sex-magic, hermeticism, and alchemy. The high-degree Freemason Aleister
Crowley was the Hermetic Qabalah’s
most famous adherent, employing a form of
‘black’
Hermetic Magic (
classified as ‘
goeteia
’) in a system he called ‘Magick’
in a religion known as
‘Thelema’ (Author’s Note: In formulating his new system of ‘Magick,’ Crowley rewrote the Old
Religion
’s

white magic adage: “If it harms none, do what you will” replacing it with his own
 more ominous
: “Do what you will shall be the whole of the law” to reflect
its more malevolentblack magic basis). Amongst the most infamous members to be counted amongst the ranks of the Rosicrucians and the Freemasons was in fact Aleister Crowley (pen name of EdwardAlexander, 1875-1947 A.D.) himself, a fact certainly instructive in itself as to the underlyingnature of these groups.
Crowley’s writings are cited as
the inspiration which compelled Anton Sandor LaVey towrite his Satanic Bible and to found the
Church of Satan
(in years prior LaVey was known tohave ordered a nu
mber of Aleister Crowley’s books from OTO member Jack Parsons who was atthe time Aleister Crowley’s pen pal/disciple)
.
Anton LaVey’s
Church of Satan
was founded in1966 A.D. during the aforementioned 1960s counter-culture revolution in America and Britainlargely spawned by the repeal of the British Witchcraft Acts and by the general-publicreintroduction of
Theosophical Society
teachings. Anton LaVey derived his name from the word
‘Leviathan.’ “The Sigil of Baphomet,” the official insignia of his
Church of Satan
, contains the
Hebrew letters spelling ‘LVYTN’ at each poi


Jonathan [Translation by J.W. Etheridge] on Genesis 1:21 L
eviathan is spelled ‘
l
e
vy
a
t
ha
n
’ witha ‘y.’ ‘LVYTN’ is a shortening of the word ‘levyathan,’ or rather, ‘levyathan’ is a lengthening
of the
word ‘lvyt
n.

The Hebrew language does not employ vowels. Leviathan is the name of
Satan’s cherub
). According to Anton LaVey:
“Satanic Ritual is a blend of Gnostic
,** Cabbalistic, Hermetic, and Masonic elements,incorporating nomenclature and vibratory words of power (magic spells and mantras) fromvirtually every mythos (read: gleaned from every ancient system of magic)

Masonic ordershave contained the most influential men in many governments, and virtually every occult(magic) order has many Masonic roots
.”
-
The Satanic Rituals p.21,78 by Anton LaVey, 1972 A.D. (PertinentQuote:
“Magic, indeed, was always a ki
nd of freemasonry, but the gypsies
(or Bohemians, as they were called in the Middle Ages)

did much to carry the beliefs and rites of magic from one far country to another.” –
The Black Art p.158 by Rollo Ahmed,1936 A.D.) (**
“‘Gnostic’ itself in its etymological derivation means much the same as ‘witch’


It is the tattered remnants of the wisdom of the Watchers [the fallen angels], or gods, which constitutes the lore of the witch.
” –

 Introduction
to MasteringWitchcraft by Paul Huson)
The pen name of the French occultist Alphonse Louis Constant, which is Eliphas
Levi
,
was also similarly derived, his last name being a shortening of the word ‘
Levi
athan.’
According to Levi:

The Science of Magism
is contained in the books of the Kabalah, in the Symbols of Egypt andof India, in the books of Hermes Trismegistus, in the oracles of Zoroaster, and in the writings of some great men of the Middle Ages, like Dante, Paracelsus, Trithemus, William Postel (Postelprovided a first-ever non-Jewish Latin translation of the Sepher Yetzirah in 1552 A.D.),Pomponaceus, Robert Fludd (1576-1637 A.D.; the English Rosicrucian philosopher, alchemistand astrologer:
“The English leader of the Rosicrucians was Dr. Robert Fludd, a deep student of
the Cabala, Astrology, Alchemy, and
Magic.”
-
The Arcane Schools Chapter 6 by John Yarker. Rosicrucianismwas introduced into England from Germany where it originated by Robert Fludd [Rosicrucianism was greatly influenced by themagic of Paracelsus] during the magical reign of Queen Elizabeth I
), etc. The works of Magic are divination orprescience, Thaumaturgy or the use of exceptional powers, and Theurgy (by definition
ceremonial magic
, also known as the

Telestic Work

)
or rule over visions and spirits.”
-
TheParadoxes of the Highest Science by Eliphas Levi, 1856 A.D. (Pertinant Quote:

Although the Cabala belongs to the past, itnevertheless demands our attention on account of the interest taken in it by men like Raymond Lully, the "Doctor Illuminatus" ashe was styled
(died 1315)
: John Picus di Mirandola
(1463-1494)
; John Reuchlin
(1455-1522)
[a German Cabalist/ceremonialmagician, Reuchlin is known as
the ‘Father of the Reformation’; Agrippa was greatly influenced by Reuchlin]
; Cornelius HenryAgrippa von Nettesheim
(1486-1535)
; John [Jan] Baptist von Helmont
(1577-1644)
[the founder of pneumatic chemistry, anoffshoot of alchemy]; the English scholars Robert Fludd
(1574-1637)
and Henry More
(1614-1687)
...By Cabala we understandthat system of religious philosophy, or more properly, of Jewish theosophy,** which played so important a part in the theologicaland exegetical literature of both Jews and Christians ever since the Middle Ages...By virtue of certain (magic) incantations,invocations of the names of God and the angels, and the recitation of certain prayer-like chants, combined with fasting and anascetic mode of living, they pretended to be able to perform supernatural deeds. For this purpose they made use of amulets andcameos
(Kameoth)
, and wrote upon them the names of God and the angels with certain (magic)
signs.” –

Forward
to The Cabalapp. 9,12 by Bernhard Pick,


the angels Satan and Azazel. This knowledge was later revealed to man via the rebel angelswhen they descended to our Earth in the days of Jered (that 33° Freemason Albert Pike wasfamiliar with The Book of Enoch is evident as he quotes from this book concerning the fallen
angel’s descent to our E
arth on p.31 of his Freemasonic/Kabala-themed book entitled The Bookof the Words).

What secrets are revealed by The Zohar, that major storehouse of Jewish Kabalisticknowledge? It teaches of the fallen angels of course, and how they came to our Earth, here toabide:
“…
Uzza (Semjaza) and
Azael (Azazel)
, who rebelled above, were cast down by the BlessedHoly One (by God), and
materialized on earth, abiding on it
…Subsequently they strayed after earthly women…They engendered children, whom they called Mighty Giants…”
-
Zohar 1:58a (Seealso Zohar 1:37a and Genesis 6:4. Azazel is one of the angels invoked under a plethora of various names and titles bypractitioners of magic. Azazel is invoked under the contracted
name ‘Azael’ in the Greek Magical Papyrus from Egypt
[PGMXXXVI.161-177] in a spell of protection against

every bad situation that comes upon

the invoker)

The Zohar also teaches that the fallen angel Azazel had impiously
impregnated Adam’swife Eve: “…
the serpent (Azazel) injected that slime (his semen) into Eve, she absorbed it, sowhen she copulated with Adam she bore two sons (Cain and Abel): one (Cain) from the impureside (from Azazel) and one (Abel) from the side of Adam, Cain resembling both the higherimage (of the angel Azazel) and the lower (the human Eve; Cain was an angel/human
hybrid)…Cain was certainly son of the impure spirit…deriving from…the side of the Angel(Azazel)…”
-
Zohar 1:54a

The Biblical King Nimrod was himself described as being a “great magician” “who took up with magical practices” a
nd who performed the magic rituals as instituted by the angels (SeeThe Clementine Homilies Homily IX Chapter IV). According to The Zohar, in reference to thebuilders (the original magic-practicing Masons) of the Tower of Babel, the first and foremostbeing Nimrod:
“Said Rabbi Abba: ‘They were the subjects of a horrible and demoniacal
infatuation (demonic possession) in that they impiously wished to abandon the worship of theLord for that of Satan or the serpent (Azazel) to whom they rendered homage and
glory.’”
 Freemasonry brags of an historical association with the Masonic magician Nimrod. Asper The Encyclopedia of Freemasonry
, the Freemasonic York MS. No. 1 says “At ye making of
ye toure (tower) of Babel there was a Masonrie first much esteemed of, and the King of Babilonit called
Nimrod was a Mason himself and loved well Masons
.” The Masons
first identifiedthemselves as such in reference to their building of the Tower of Babel, it being a towerconstructed of masonry bricks. Harleian, Sloane, Landsdowne and Edinburgh-KilwinningMasonic manuscripts, for instance, state as fact that Masons were employed in the building of the Tower of Babel. The Ancient Craft Freemasonic calendar of the York and French ritesbegins in 4000 B.C., the year the Tower of Babel was completed and in the same year destroyed,
at the time when the people’s languages were confused and their population
dispersed (SeeGenesis 11:1-9)
, as the result of Nimrod’s
rebellion against God (4000 B.C. = 1 A:L in theAncient Craft Masonic calendar of the York and French rites. In Homily IX of The ClementineHomilies Chapter V Clement states that:
“Therefore the magician Nebrod [
the Greeks andEgyptians knew Nimrod as Nebrod. In the Greek Septuagint version of The Bible
, ‘Nimrod’ is



re
ndered ‘Nebrod’]
, being destroyed by this lightning falling on earth from heaven [during thedestruction of the Tower of Babel]
, for this circumstance had his name changed to Zoroaster…”
 It is from the magician Nimrod, also known as Zoroaster, that the Zoroastrian Magi, well knownpractitioners of magic, are descended). Freemasonry itself renders homage to Satan and Azazel.Of an interesting note, the Tower of Babel was constructed upon the
33
rd Degree Parallel.Freemasonry is composed of 33 Degrees.As we learn from the adept magus Nigel Jackson:
“According to esoteric doctrine,
Nephilic blood flowed in the veins of Nimrod (which would make Nimrod an angel/humanhybrid)
: ‘
 And Cush begat Nimrod; he began to be a mighty one in the Earth; He was a mightyh
unter before the Lord…and the beginning of his kingdom was Babel.
’ The Masonic
Cooke Mss
 dating from the 1430 CE accords Nimrod the status of the first Grand Master of the Masons. Heallegedly delivered the original charges and constitutions to the Craft brethren whom he oversawduring the
 building of the Tower of Babel…
Babylon is Bab-Illani or the Gate of the Gods
(Illu = Elohim)

(Elohim = angels)…The researches of Clement Stratton have confirmed that in the first
degree of medieval operative Masonry the pledge by the candidate was called the Oath of
 Nimrod.” –

p.44 The Pillars of Tubal Cain by Nigel Jackson
 As part of the teachings of the 25
°
of the Ancient and Accepted Scottish Rite of Freemasonry known as the
Knight of the Brazen Serpent
, Freemasonic author Albert Pikeinforms us:
“This Degree is…
devoted to an explanation of the symbols of Masonry; andespecially to those which are connected with that ancient and universal legend (read: the legendconcerning Azazel), of which that of Khir-Om Abi (a variant spelling of Hiram Abiff) is but avariation; that legend which, representing a murder or a death, and a restoration to life, by adrama in which figure Osiris, Isis and Horus, Atys (Attis) and Cybele, Adonis and Venus, theCabiri, Dionusos (Dionysus), and many another (these are all gods and goddesses of variousethnic groups who represented the angel Azazel and his human wife)
…”
-
Morals and Dogma of theAncient and Accepted Scottish Rite of Freemasonry by Albert Pike
Freemasonry, by Pike

s own admission, passes on the secret teachings concerning the Genesisserpent Azazel and his human wife through the Masonic legend concerning Hiram Abiff gathered from ancient magic-based mystery religions! No doubt in reference to the origin of thename Hiram Abiff
, Pike explains: “
(Samuel Fales/S.F.) Dunlap
(
[in Vestiges of the]
Spirit  History of Man, 94)
(first published in 1858 A.D.), in a table of the male and female Deities of different Nations, gives
Huram
(a variant spelling of
Hiram
)

(as being the equivalence of theGreek god)
Hermes
, Death-God (think: Destroyer)
,”
-
p.55

The Book of Words by Albert Pike.
The nameHiram is derived from the name of the Egyptian god Hermes.

(Some members of Freemasonrysuch as Albert Pike are tasked in comparative religious/mythological studies, being well versedin Kabala). Even high-degree Freemason and prominent
Theosophical Society
author C.W.Leadbeater chimes in on this subject:
“Bro.
(Freemasonic Brother J.S.M.) Ward (Ward it must benoted had associations with Gerald B. Gardner) refers in his remarkable work
Who was Hiram Abiff?

(by J.S.M. Ward, p. 191)
in which he adduces a vast amount of evidence to show that ourtraditional (Freemasonic) history is based upon the myth of the death and resurrection of Tammuz
…”
-
Glimpses of Masonic History by C. W. Leadbeater.
Tammuz was yet another name on a longlist of ancient gods who represented the angel Azazel
(Concerning the Freemasonic author J.S.M. Ward:


The[Hermetic Order of the] Golden Dawn is not the only influence upon
[English occultist and founding father of Wiccamagic Gerald B.]
Gardner; Freemasonry has had a tremendous impact upon the Wicca. Not only were the


and at least one member of the first [witches] coven
(Daffo)
[Edith Woodford-Grimes] were both Co Masons.[Gerald B.] Gardner was also a friend of J.S.M. Ward [a former high official of a powerful British industriallobbying group], who had published a number of books about masonr
y.”

-
webspace.webring.com
. The word ‘Hermetic’
[as in Hermetic Order of the Golden Dawn] is derived from the name of the Greek god
 Hermes,
from whence is derived the name
of the Freemasonic ‘Hiram’
who is likewise representative of the angel Azazel. Freemasonry is and always has been based onceremonial magic rituals involving the invocation of fallen angels. The Mason/magician Nimrod likewise ritually invoked theangel Azazel, even going as far as erecting a tower [the infamous Tower of Babel] over the very
location of Azazel’s entrapment!
 For more information, see Hidden Truths: A History of the World from Beginning to End by John of the Gentiles. As regards
Isis (Azazel’s human wife) the
Greek Magical Papyrus [PDM xiv.554-62] invokes her as:
“Isis,
the Magician, the Lady of Magic,
who Bewitches everything, who is Never Bewitched in her Name of Isis, the Magician.”
)
One of the most famous of 33° Freemasonic ceremonial magicians was an Englishmannamed Aleister Crowley who is known as the father of
Thelema
(
‘Thelema’
meaning

Will

 /

True Will

) and who was a prominent member of the
 Hermetic Order of the Golden Dawn
(As Crowley-initiate Kenneth Grant in The Magickal Revival reveals:
“The
[HermeticOrder of the] Golden Dawn was the Inner Mystery School of the Order that formulateditself in the outer world as the Theosophical Society.
Blavatsky’s intention in initiating hersociety was the destruction of Christianity…”
Typically, as we shall learn, anIlluminati/Carboneri principle). One of the objectives in Thelemic mysticism is to achieve union(samadhi) with the All (the Assyrian Neoplatonist philosopher/ceremonial magician Iamblichuscalls this a
‘Theurgic Union’)
, the successful Thelemic execution of which involves anamalgamation of Crowley Magick, Yoga, tarot, astrology and Qabalahism as well as employinga smattering of other mystical disciplines such as to be found in Taoism, Buddhism, Hinduismand Sufism (in Japan, demons are called
Yokai
, while in China, the demonic fallen angels areknown as
Yaoguai
, both words meaning ‘demon.’ From

these words for ‘demon’ are derived
thewords
Yoga
and
Yogi
). To those who think Yoga is a harmless exercise, in Aleiste
r Crowley’s
Book 4
(also known as Liber IV
; a ‘liber’ is a magical book purportedly di
ctated by a spirit [
‘automatic writing’
by definition].
 Liber
is also one of the names of the Greek god Bacchus [See Vestiges of the Spirit-History of Man, S.F. Dunlap, p. 266;Bacchus represents Azazel] from whence is derived the title of one of the Roman gods who represented the angel Azazel. LadyLiberty [the Roman goddess Libertas]
represents Azazel’s human wife. A huge idol of Azazel’s human wife
designed by aFreemason named Frédéric Auguste Bartholdi graces
 New York’s harbor
upholding her torch, a torch being an occult symbol of the angel Azazel)
, Crowley
writes: “
The work of the Body of Light
 —
with the technique of
Yoga
 —
i
s the foundation of Magick.”
As Crowley explicates in Eight Lectures on Yoga
, “Yoga m
eansUnion,


(or in the words of Iamblicus, ‘Theurgic Union’) and represents “the union of self
-consciousness (microcosm) with the universe (macrocosm)
.”
Union with the All (the All is alsoknown as
Godhead
; a perpetual power source) was essential to ones attainment of such a Bodyof Light. If one possessed such a Body of Light, one was possessed of an eternal life
 —
but that isa subject for another book (to explore this concept, see The Knowledge of Wisdom by John of the Gentiles). Interest in Thelema, sex magic, tantric sex and sexual yoga, all variations of theHiero Gamos Ritual, has its origin with the appearance of the angels and also reappears later inancient B

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